Now Playing June 2019

Beaten

Yakuza 6 Read about it here. Goodbye Kazuma Kiryu

Spyro the Dragon – I’ve got the Reignited Remasters. Full post coming soon.

Ongoing

Persona Q2: New Cinema Labyrinth – I hate to say this, but I am not really feeling this game. It kind of feels like the worst of both worlds when combining SMT/Persona and Etrian Odyssey. They tried to jazz the map making up with some of Persona 5’s style, but they succeeded only in making the whole process infinitely more tedious. The game starts you with the Persona 5 crew, understandably, minus the characters you’d actually want to play as (meaning no Makoto) and one strange, atonal addition. The game also just inundates the player with pointless text. Everything is over-explained and every character feels the need to pipe up at every opportunity. I don’t see how adding two more games’ worth of cast is going to fix things. I’ve just unlocked the Persona 4 crew and this has not improved. The battles at this point, when I don’t really have a lot of skills to work with, have been slogs.

Crash Bandicoot –

I gave up on this about halfway through and I have a sizable post about it in the pipeline. I was playing the PS4 N-Sane Trilogy remaster. I hope the sequels are better.

Horizon: Zero Dawn – This is very much a modern open world game. Strong shades of Assassin’s Creed. It is also, apparently, a modern WRPG. Experience levels, skill trees, the works. The only thing that differentiates this from Bioware’s stuff is in how it is presented. I am liking it; I just cleared the first chapter and the world has opened up. I could see myself losing a lot of time in this game.

Judgment – I think I’ve made it perfectly clear that I love the Yakuza series. A game in that world, but you instead play a lawyer turned detective who is investigating crimes sounds like the best thing in the world to me. And maybe it is, I haven’t played enough of Judgment to decide one way or the other. I will say that it doesn’t make the best first impression. I just finished playing Yakuza 6, and this game clearly shares a lot of DNA with that one. However, in putting in the new investigation elements, it feels like it has fractured the experience. Things just feel a lot less fluid than they do in Yakuza. The most obvious example is running. In Yakuza you hold a button to run; in Judgment you push a button to essentially toggle run on and I have yet to find a way to stop running outside of stopping moving altogether.

Upcoming

Sword Coast Legends – I enjoyed the time I spent with this last year and I’m tired of it taking up space on my PS4 harddrive, so I think I am going to rush through it before I really get into Judgment.

Wii Game – I had Epic Mickey on here a few months ago and I might make another attempt at that. I’ve also got a solid list of games I have either never played or barely played.

Enslaved: Odyssey to the West – I was long intrigued by this game, but when I finally bought it I barely got started on it before kind of just giving up it up. I want to get back to it. I have several other PS3 games I’d like to knock off my backlog, so I might try something else out.