Comics Reviews October, Part 1

Action Comics 2. Grant Morrison and Rags Morales. [****]
I loved the first issue of Morrison’s revitalization of Superman. He deftly fused some of the best of the golden age Superman with choice pieces of Byrne’s reboot and later versions. It had an energy that most comics, let alone most Superman comics, lack. It was great, this brash young Superman fighting for the little people and against the studied hate of Lex Luthor. This second issue doesn’t lose the energy, but it does lose control of it some.
Captured at the end of the previous issue, Superman is subjected to torturous tests by Lex and a cadre of military scientists, defended only by Doctor Irons, who in previous continuity was the hero Steel. It is still a magnificent re-imagining of the Superman mythos, with as many warts as possible sanded off. However, the plot of this issue falls into the trap that people often erroneously claim Morrison’s stories fall into. Somewhere in the ideas and the big moments, it loses cohesion and any sense of actual narrative. While that is usually a bogus claim of those whose reading comprehension is poor, I believe this issue strays into incoherence. It feels like 30 pages of story crammed into 20 and that compression leads to a story that feels like some important parts are missing. Still, the ideas underlying the carry it well enough, as long as this is a one-issue blip and not a continued problem.

Frankenstein: Agent of S.H.A.D.E 2. Jeff Lemire and Alberto Ponticelli. [****½]
The first issue of this series promised much, but didn’t quite deliver it. This issue does. It cleans up the action from the first, throws a few more big science fiction concepts onto the page and manages some deft characterization of the monster fighting crew of monsters that populate this book.
Frankenstein is a no nonsense man of action. Griffith, the werewolf, is an eager young soldier. Mazursky, the sea monster, is a committed, possibly mad scientist with a combination of determination and damage. Velcoro, the vampire, has gotten the least characterization so far, but he seems to be a bit of a sociopath. Then there are the scientists of SHADE, who supply the team with support and crazy tools. It is like a monster sci-fi James Bond. Ponticelli’s scratchy art is a perfect complement to the black humor of the story. It all adds up to a terrific comic.

The Shade 1 of 12. James Robinson and Cully Hamner. [*****]
James Robinson returns the world where he really made his name. Back to Opal City and to the Shade, one of the biggest characters from Robinson’s seminal Starman run. The villain turned hero, sort of, Shade was easily the best character from that series, save for maybe its star.
Despite it being ten or so years since Starman ended, Shade manages to pick up right where it left off but not be alienating to new readers. All information needed is on the page. Shade is jovial and verbose, though he claims to be in the dumps. His girlfriend, police officer Hope O’Dare, suggests an adventure to perk him up. Interspersed in between Shade scenes in an encounter between one Von Hammer and a group of hit men. What he learns from them points him to Shade. There is an undeniable charm to the Victorian born Shade. He is acts like a man who has lived for more than a century might act. He is calm and never surprised but also not jaded. At least not anymore. This is just a great book. I look forward to the rest of it eagerly.

QUICK REVIEWS:

Continue reading

Quick Comic Reviews

Now that I’ve started getting my comic books from an online service and get a shipment every other week, I’ve decided to do biweekly short comic reviews. I’ll be writing some brief thoughts on a handful of comics every other week or so. I won’t be reviewing all that I read, just the ones I feel like I have something to say about.

  • Flashpoint 3, Geoff Johns and Andy Kubert

With this issue, Flashpoint goes from being merely slow to being pointless. Last issues (hilarious) cliffhanger is quickly ignored and the plot moves on, but Flash and friends haven’t really done anything yet. This sort of slow build could be effective, but this is only a 5 issue series and we’ve already burned through three of them. I also take offense to the idea that Superman would be a hero no matter what. I would be fine if he didn’t return after this issues cliffhanger. ** (2 stars)

  • Green Lantern 67, Geoff Johns and Doug Mahnke

The War of the Green Lanterns finally concludes. This crossover has been plagued with shipping problems and I’ll need to go back and reread the whole thing to really rate it. This issue was big on noise but short on sense. As is the way with Johns’ Green Lantern stories, it all comes down to Hal and Sinestro. It is suitably explosive, but the logic behind most of it is either not explained or nonexistent. *** (3 stars)

  • Green Lantern Corps 61, Tony Bedard and Daniel Hor

A fallout issue that follows up on the crossover that just ended. Most of the Lanterns who got their rings from the corrupted Mogo give them up, but one feels that she belongs in the Corps. So she and John Stewart go to her sector and try to stop a war. In general, this is the kind of story I want to see from Green Lantern Corps, highlighting a new/unknown member while still being about the main characters. Unfortunately, this is not a particularly good example of how to do that, unlike last months Emerald Warriors, which was perfect. *** (3 stars)

  • Birds of Prey 14, Marc Andreyko and Billy Tucci and Adriana Melo

Marc Andreyko comes on for two issues between Simone leaving and DC blowing the whole thing up. I like the concept of this story, exploring the WWII origins of some of the Birds characters that is really unexamined. Unfortunately, the art, as it has done for most of this series, hampers the writing. Not the Billy Tucci pages, those are good. But Adriana Melo is not great (weird faces) and her style clashes horribly with Tucci’s. **½ (2 ½ stars)

  • Detective Comics 879, Scott Snyder and Francesco Francavilla

Snyder’s excellent run on this title continues. Francavilla’s art is stupendous. Excellent use of color, with red and green tinting everything. There is a lot of good in this issue, but some stuff is unwanted. Like the opposite surprising appearance of the Joker and James Jr.’s goofy plan. Of course complaining about the Joker being in a Batman story is also really dumb. **** (4 stars)

  • Batgirl 23, Brian Q Miller and Pere Perez

Brian Q Miller’s excellent 2 years of Batgirl comes to end, part 1. As usual, this issue is great. It does feel like this is a larger story crammed into less space than would be desirable, but the snappy dialogue and excellent characterization are still in full effect. I am really going to miss this book. Month in month out this is one of DC’s best. **** (4 stars)

  • Superboy 9, Jeff Lemire and Pier Gallo

Superboy under Jeff Lemire has also been one of DC’s best books. Much like Batgirl, this issue seem to be trying to compress a longer story into the issue left before the relaunch, with longer building subplots abruptly coming to a head. Very good, if rushed. ***½ (3 ½ stars)

  • Frankenstein and the Creatures of the Unknown 2, Jeff Lemire and Ibraim Roberson and Alex Massacci

While most of the Flashpoint tie-ins haven’t been very good, Frankenstein has been a welcome exception. This issue is not quite as good as the last one, but when you open with Frankenstein killing Hitler there is nowhere to go but down. Still, this is good stuff, though the art suffers in spots. **** (4 stars)

  • FF 6, Jonathan Hickman and Greg Tocchini

On the first page of this comic is a cast list. None of those characters appear. This issue exists to explain who Black Bolt is and bring him back to life. Presumably, this is a necessary step for later parts of this story, but it still makes for a disappointing issue. ** (2 stars)

  • American Vampire: Survival of the Fittest 2, Scott Snyder and Sean Murphy

I was going to criticize this issue for being too slow, then I realized that was dumb, just because this issue doesn’t get to any actual vampire fighting. However, the heroes survive a plane crash and infiltrate a castle full of Nazi vampires. And it is drawn by Sean Murphy, who is really good at drawing. Best of all, I don’t see this mini-series getting anything but better. **** (4 stars)

Even Quicker Reviews

  • Secret Seven 2 *1/2  This is not good.
  • Deathstroke and the Curse of the Ravager 2 ***½  This is good.
  • Citizen Cold 2 **  I like Kolins’ art, but his writing is stodgy.
  • Booster Gold 46 **½ Jurgens has left Booster a little fun.
  • Batman: Knight of Vengeance 2 ***½  Crazy, and good.
  • Emperor Aquaman 2 **½  Yawn.
  • World of Flashpoint 2 **½  Guy Gardner is an Australian Buddhist
  • Fear Itself: Youth in Revolt 3 **½ I like the characters because no one else does.