Beaten
Monster Hunter World: Iceborne — This was a lot of fun. I still have more to do; some armor I want to make, some endemic life to capture, Zinogre to beat, etc. But I saw the credits roll and I am ready to put this away for a while. I really like a lot about Monster Hunter, but I am not a huge fan of fighting the elder dragons. I don’t mind failing a hunt because I, or my partners, got KOed. What I don’t like is hammering away (literally, the hammer is my tool of choice) at a monster for 50 minutes only to lose because he didn’t die in time. Sure, part of the problem is I need better tactics, but with the really frustrating monsters, like Kushala Daora, the problem is that there just aren’t a lot of opportunities to do damage. I realize this is post-game DLC, but a lot of the content here is elder dragon nonsense that just is not that much fun. That is the one part of this huge expansion that I didn’t like. I liked the snow area. I really like most of the monsters here. Nargacuga and Barioth are fun returning monsters. Banbaro is pretty great. There is a lot to love here. Just the very end annoyed me.
Final Fantasy VIII — I wrote about it here.
Ongoing
Persona Q2 — Yeah, I am really trucking on this now. It is still a game that is prone to throwing sudden, unavoidable deaths at me, but they are growing less frequent. Still, I cleared a stratum and a half in fairly short order. The bosses have been pretty uniformly a chore. I have been told that this is actually a pretty easy part of the Etrian and Shin Megami Tensei series. As someone who has beaten all of the Etrian games and most of the SMT games to reach the West, I disagree. This game is hard, and not in a fun or interesting way. I have never felt less interested in the demon fusion system; it feels like I am always full up on demons that are too high leveled to fuse in a helpful way. As I’ve said before, the map making tools are more stylish but wholly less useful. While I have begun to enjoy this game, it is still a disappointment. That is mostly on me; I don’t think this game was ever intended to operate as a farewell to beloved series and system on its own.
Sonic Mania — I only beat a couple of stages of this game last month. It is an excellent recreation of the Genesis Sonic the Hedgehog games. It captures that feeling perfectly. I was just never any good at those games past the first couple of Areas. I am trying to push through the back half of this game and I neither am good enough to do so, nor do I care enough to get better. It is definitely on me, not the game, but I am going to wait until I get a real itch to play this again before finishing it instead of trying to force it.
Upcoming
Judgment — This game keeps falling off the ongoing list, but I am going to clear it before too long. It’s fun. (Yes, I did mostly copy and paste this from last month)
Sega Genesis Games — I’ve got the mini, I am going to play some of the games that came with it. I already started with Alisia Dragoon, a game I do not understand at all.
Elliot Quest — I feel a need to go back and finish up some leftover WiiU games, or maybe some Wii games. Elliot Quest is one that I got most of the way through, and really enjoyed, but never got around to finishing. Another one high on my list is Kirby and the Rainbow Curse. Or maybe either of the Shovel Knight alternate paths, neither of which I’ve finished.
Okami HD — I’ve got this on my PS3 and I played the first chunk of it a year or so ago. I’ve been feeling the itch to get back to it.




This game is so close to being everything I want from a beat ‘em up. I feel like I say that with every new River City version. I really liked this game, but it has a bunch of small flaws that kind of grated on me as the game went on. One is that it requires a button press to move between screens. That button press is the same as attack, so if you end up fighting near the edge of the screen, be ready to jump back and forth whether you want to or not. Also, some of the boss battles try too hard to be different from the actual game play. It also has a twist at the end that I found narratively unforgiving. Not usually that big a problem in a beat ‘em up, but this one makes you spend a lot of time with its plot. Having the last impression the game leaves you with be pulling the rug out from under the player sucks. Those are the problems I had with this game. I have blown them somewhat out of proportion. River City Girls is gorgeous and fun. It is just a blast to play. It’s two (initial) characters have satisfyingly different movesets, making choice of character more than just a choice of look. The game is filled with fun references to other games in this series, as well as some fun general pop culture riffs. I will go back and do the new game plus before too long. I will try to get all the trophies. It is as good a beat ‘em up as I’ve played in nearly 20 years. River City Ransom is one of my all-time favorite games, when a game in that lineage comes out, that game is the mark I measure them against. River City Girls doesn’t quite meet that mark. But that doesn’t make it in any way bad. It is a delight.
This hit the spot. I had to get my PS4 out of my house when MHW first hit because I was falling behind on my school work. Now it’s back, and with a sizable DLC campaign. I’ve cleared probably half of the new content. I don’t really know what to say; it’s Monster Hunter. It added a new area, some new weapons and armor, and a mix of new and returning monsters. Just the excuse needed to sink another 80 hours into this.












