What I Watched October 2017

Movies

Blade Runner 2049 – read review here. *****

An American Werewolf in London – I feel like I should like this more than I did. It feels like some great monster make up with a bit of a movie put in around it. It builds just fine, but then it just sort of ends without really resolving anything. ***1/2

Batman & Bill – An excellent documentary about how Bill Finger, the creator of the greater part of Batman and related characters, finally got credit for his creation. It is kind of heartbreaking how badly Bill Finger got screwed over by DC Comics and to a greater degree Bob Kane, the man usually named the creator of Batman, but whose actual contribution past an initial sketch is somewhat minimal. It is a great story and well worth watching. ****

The Addams Family – Still thoroughly excellent. Raul Julia and Christopher Lloyd are both great. ****1/2

Addams Family Values – Even better than the first one. It does away with the whole plot about the fake Fester and just lets the family go wild. It is so much fun. *****

Colossal – This is a pretty clever take on the monster movie. When Anne Hathaway’s character walks through a certain park, she materializes across the globe as a giant monster. It is some kind of metaphor for the destructiveness of her drinking problem. Then a “nice guy” played by Jason Sudeikis uses and exploits this power. It is pretty great. ****1/2

Godzilla 2000 – This is the Godzilla movie Japan made in response, more or less, to the dismal American version. It is a lot of fun, though I don’t know if it’s goofy translation helps or hurts. It makes the whole thing very silly on its face, but Godzilla is pretty silly in general. Still, there is a lot to love about this movie. ****

The Meyerowitz Stories (New and Selected) – A dramedy starring Dustin Hoffman, Adam Sandler and Ben Stiller and a dysfunctional family and how each of a man’s three children relate to him. It is mostly touching and well made. It is kind of upsetting to see what Sandler is capable of when he is trying and how little he must be trying in most of his own movies. Still, this movie is excellent. ****1/2

The Saint – This is actually a pilot for a potential tv show, and it watches like it. In that context, it isn’t really that bad. It spends a lot of time setting up characters and situations and leaves things rather open ended, which is desirable when goal it to set things up for six to twenty more episodes, but as a movie it is fairly unsatisfying. It feels like one episode of a mediocre tv show. **

The Babysitter – A horror comedy that hid Netflix just in time for Halloween. It is fine. It is kind of a reverse of how slashers normally work, since all the teenagers are the villains and they slowly get weeded out. It doesn’t quite land as well as it could though. Maybe that is just because I have no real interest in the underlying genre. ***

The Princess Bride – I got to see this in a theater for the 30th anniversary. It is still one of my absolutely favorite movies and it looks great on the big screen. *****

Battle of the Sexes – read review here. ***1/2

Professor Marston & the Wonder Women – read review here. ****1/2

Byzantium – I had this as a movie to watch in a preview I wrote years ago, but I never got around to until this year. I loved it. It is kind of an unconventional Vampire movie, more about the personal lives of its vampires than horror. I think it really works. Gemma Arterton is woman from Victorian times that has become a vampire. She was, and still is, a prostitute. With her is her daughter, also a vampire, who is still going to school. It deals a lot with the history of how the characters got where they are, though there are gaps, and with how they are dealing with life now. Half supernatural thriller, half period piece. I thought it all just worked. *****

Hugo – This feels like an experiment with 3D filmmaking that only mostly worked. It is still mostly enjoyable, but it might also be my least favorite Scorsese movie. There is a lot of wonder and magic, but it kind of stuck between being a pure kids movie and a more mature movie. It’s well made, but it didn’t really do anything for me. ****

The Departed – This, on the other hand, might be my favorite Scorsese. It is incredibly tense and just keeps moving. I assume everyone’s seen it and knows how great it is. *****

Lay the Favorite – I loved the work of Rebecca Hall in Professor Marston and the Wonder Women, so I went ahead and watched this movie she starred in a few years ago with Bruce Willis. It’s fine, I guess. There really isn’t a lot to it. Willis is a professional gambler, she works as an aid for him, then with a much shadier bookie. It’s mildly amusing, but mostly pointless. **1/2

The World’s End – As usual, immediately after watching this it is my favorite of Wright’s Cornetto trilogy. I think in the long run, it is Hot Fuzz, but it is hard to say no to this movie after watching it. It is nearly perfect. *****

The Love Guru – I have long been morbidly curious about this movie. I am generally a fan of Mike Myers, but this thing is as ill-conceived as it appears. There isn’t a single part of it that works and it is confounding that at no point did anyone takes a step back and consider how misbegotten the whole thing is. 0 stars

Godzilla v Destroyah – I wanted to watch more Godzilla movies, and hulu has most of them up. This one starts with Godzilla already in meltdown and then a monster created by the bomb that killed the original Godzilla showing up. It is a solid ending to the 80’s and 90’s series of Godzilla movies. ****

TV

Mindhunter – Maybe the next Netflix hit, I don’t know. It is a very interesting take on a mix of true-ish crime and a police procedural. It has its characters delving into the minds of serial killers to learn how they tick. It is mostly very interesting, but something is keeping me from moving this show out of like and into love territory.

Outlander S3 – Season 3 of Outlander has made good progress on a difficult road. It started with its two protagonists divided by time, and now even now that they are back together it has to work to get them actually together after a 20 year separation. I really like the book this season is based on, but the book has a lot more room to deal with issues than the show does. It is also introducing an almost entirely new supporting cast after the purge at the end of last season, where just about everybody but the two protagonists died, and even those who didn’t aged from children to adults. I am still finding it highly enjoyable and I eagerly await seeing how the back half of this season turns out.

Good News – In many ways, Unbreakable Kimmy Schmidt is the continuation of 30 Rock, the best sitcom ever made. After watching the first season and a half of Great News, I think it has a near equal claim to that legacy. It starts out kind of rough, but by the back end of the first season’s 10 episodes it has found its footing and its voice. Then season 2 kept up the momentum, and has been largely excellent so far. I don’t know the odds of it getting past the 13 episodes ordered this season, but I am glad to watch whatever we get.

Bob’s Burgers S7 – I got hulu, and this was one of the first thing I got on watching. This show has slowly but surely worked its way up my list of all-time favorites. Season 7 continues the show’s strong run. There is something essentially charming about this collection of weirdos and the show keeps finding new ways to play them off of each other.

Stranger Things – I have a lot to say about this season, enough that I want to write a full blog post about the show, even though I know I won’t have time to do that. I’ll say that this season perfectly builds on what came before it while adding just enough new stuff. There are some missteps, but overall it is simply excellent. I don’t know that I’ve ever identified more with a character than Bob Newby. And Steve continued his evolution from 80’s movie jock douche to legitimate cool guy. The fact that he does it without ever really succeeding at what he is doing make it all the more remarkable.

CW Superhero Shows – The Flash, Legends of Tomorrow and Supergirl are back (so is Arrow, but until I get my CW app issues settled I’m not watching it) and all of them have returned in good form. Supergirl is probably the weakest so far this season, but that is mostly because Legends and Flash have come out swinging, while Supergirl expects us to care that Mon-El is gone. I liked the chemistry between Chris Wood and Benoist, I was indifferent to the actual romance between the two characters. Making Supergirl mopey because he’s gone does nothing for me. Meanwhile, the Flash has regained its full season 1 form so far, with fun character dynamics and super-powered baddies of the week. And Legends continues to fully embrace the silliness. These shows are doing it for me this season.

What I Read in October 2017

Just one book in October, I don’t have much to say. I don’t have my normal reading time and with all the reading for class I have to do I don’t really have the inclination to do much reading in my free time.

The Well of Lost Plots

Jasper Fforde

I’ve read this before and I always assume a lot of this book happens earlier in the series. This one has Thursday Next spend the whole book in Book World. She is pregnant and forgetting her erased in time husband. She also has to deal with a hostile takeover of the entirety of Book World. I love this series, and I hope Fforde has something new coming soon. It has been too long since I’ve read a new book of his. The therapy session in Wuthering Heights remains one of my favorite scenes I’ve ever read, though it would mean little to someone who isn’t familiar with Wuthering Heights. There is also the perpetually late agent Godot, but luckily they don’t wait for him.

Now Playing October 2017

Beaten

Layton’s Mystery Journey: Katrielle and the Millionares’ Conspiracyreview here.

Chrono Trigger – read some ramblings here.

Ongoing

Yakuza 0 – When The Last Guardian didn’t grab me, I turned to the game for which I bought my PS4. That is an exaggeration, but this game, along with the remake Yakuza Kiwami and the upcoming Yakuza 6, were big factors in me finally moving to this generation of consoles. I am roughly a third of the way through this game and it is just as good as the previous game in the series, which was one of my favorites. It has condensed things down to just two playable characters, but it has kept the variety by giving each character multiple fighting styles. I love this series, and I am loving this game.

Etrian Odyssey V – I am in the tank for this series, and there is a lot of new stuff that I like, but I am in that early game section, about floor 4 to 5, when I still don’t know what my team is and the game feels like kind of a slog. I has the same problem with the first game, so much that I sold it back to gamestop, a move I would quickly regret. I know better now, but I haven’t yet broken through with this one and figured out what my team is and how it works. The game is great, though.

Terranigma – I am still in the introductory area, but I think I am going to like this. I loved Illusion of Gaia when I played that, and this is like that game with more solid mechanics.

Upcoming

River City Rival Showdown – With my limited time, it seems unlikely that I will even get to this game, but I can’t not get a remake of River City Ransom. Maybe if I am still being as stymied by Etrian Odyssey V when this game hits as I am now.

Far Away Times

I recently moved out of my hometown to attend law school. It was a pretty big upheaval in my normally boring life, packing up and relocating three hundred miles away.  I don’t like change.  Eager to embrace something familiar, I started up a play through of a comforting old game on my 3DS to unwind. The choice of game was an obvious one: Chrono Trigger. It is not only one of my all-time favorite games, but it is the perfect sort of breezy fun I was looking for. Plus, I know the game inside and out, having made a point of beating it every year for over a decade.  Why, then, do I find myself wanting to burst into tears each time I flip open my 3DS and hear that sublime music?

all pics taken from vgmuseum.com

I first played Chrono Trigger back around 1997 or so. It wasn’t a new game at that point, though at that time I had little context for what was new or old.  I was still looking for Final Fantasy 2 when I saw my friend playing Final Fantasy 3. Before I bought the system, all of my knowledge of SNES games came from what I saw at that friend’s house. As I was still uncovering the mysteries of the original Final Fantasy, he showed me the path those games had taken in the next generation. We dabbled in Final Fantasy 3 and Earthbound and Breath of Fire in his tiny gaming room. Unfortunately, most of those games take too long to beat in a few sittings, but I still learned how much I wanted to experience them.

Once I finally bought an SNES, I still had to get the games.  I can remember my younger brother and me pooling our money on the family’s rare trips to the city, begging our parents to take us to the game store that just happened to be next to our usual shoe store.  They had the games on my list, those mentioned about, but at a dear price. For a used, unboxed copy of Chrono Trigger, my brother and I paid almost $70.  And we were glad to do it, based only on playing the opening.

My brother and I did a lot together.  He is barely a year younger than me and though I would never have called him such, he was probably my best friend growing up.  We were close in age and shared a lot of interests, with SNES rpgs definitely among them.  To make room for younger siblings in our always too small house, our bedroom was moved to basement.  The concrete floored, concrete walled, spider filled basement.  We each had a bed, we had a beaten down old couch and we had a TV.  Together we spent a lot of blistering summer days hiding in that basement getting as much 16-bit goodness as we could.  Together we plumbed the depths that Chrono Trigger had to offer.

We didn’t just take turns playing; we wanted to know everything about that game.  And there is a lot to explore there.  We would bike to the library to use their dial-up internet, limited to one hour a day, to find and print FAQs and Guides. Pages of those guides are still at my parents’ house, crumpled and well read.  That summer we spent a couple weeks in Indiana visiting relatives.  We brought the SNES and Chrono Trigger.  That is not to say that is the only game we devoted our time to.  We also had Mega Man X and Final Fantasy 3 and Super Mario World. But as good as all of those games are, they weren’t THE game.

Chrono Trigger is a perfect game. There aren’t many games I would make that claim about. Even games I love, like Super Mario Galaxy and Mega Man 3, have identifiable flaws.  Super Mario Galaxy has some awkward motion control stages and occasionally its weird physics force some weirdness with the camera, though that is less frequent than awe-inspiring joy.  Mega Man 3 has noticeable s l o w d o w n and the Doc Robot stages are better in theory than execution.  However, I can think of nothing about Chrono Trigger that could be improved.  I honestly believe that. The music is excellent, no SNES game looks better, it moves at a snappy pace and is perfectly balanced.  It does everything right.  I have loved it since I first played it.

All those memories of enjoying this game over the years simply bring sharply to mind how long ago those days actually are.

My brother and I are still close; though not geographically close now that I have moved.  Before the move we saw each other at least once a week.  And we were always there if wanted to do more.  The days where the two of us would bunker down on a ratty couch for three or four hours of time traveling adventures are long past.  They have been for some time and it is just dawning on me now that those times will never come again. And that is okay.  He’s married and has two kids.  Not too long ago he asked me to get some game from PSN for him to play with his older son on our old PSP.  Among the games he wanted was Chrono Trigger.  Quibbles about the quality of the PS1 port aside, I thought it was the best thing.  My brother and I may never sit side by side on a couch, playing a game together into the small hours of the night, but we might find time to do that with our children and then they will have those experiences too.

Professor Marston and the Wonder Women

With fortuitous timing, Professor Marston and the Wonder Women arrives perfectly timed to cash in on the current popularity of Wonder Woman. Not that the movie could accurately be described as a cash in, it is a delightful film. In some ways very traditional and in others very unconventional.

Professor Marston and the Wonder Women tells the story of psychology professor William Moulton Marston, who created the superhero Wonder Woman, with some help from his wife and girlfriend. That wife and girlfriend thing is what the movie is really about. It is based on the real life of this triad, Marston, Elizabeth Holloway and Olive Byrne. Holloway and Marston are already married at the start, when Marston becomes infatuated with their new student assistant Byrne. A romance develops between the three of them that leads to a sort of triad.

One of the best things this movie does is to stage the movie as a traditional romance. Formally this is very much a classic romance, with the same sort of obstacles and journey, only that structure is applied to a love story that is anything but traditional. It works, not toning down the content of the story but also not presenting it as lurid or obscene, just a normally somewhat melodramatic romance. At the time, and really would be even now, their story was a sensational one. Their triad relationship is pretty outre, with or without the bondage. From the account in The Secret History of Wonder Woman, Professor Marston actually plays up the luridness of the relationship in content, but because the movie doesn’t present it as such, it plays very differently. Ignoring any sort of moralistic concerns, the relationship at the heart of this movie was apparently a happy and long lasting one. It is presented as a true love story and the facts back that up. By not staging it as something extreme, it downplays the differentness of the relationship, including the absolute ickiness of the fact that it began while Olive was Marston’s student, allowing the other parts to shine through.

It is also just well constructed. Luke Evans is fun as William Marston, being almost childlike in his enthusiasm but also clearly educated. He is an idealist and a fantastic weirdo and Evans brings that across. Bella Heathcote brings vulnerability but not truly naivety to Olive Byrne. She knows what she is getting into and goes into it hopefully but not blindly. Rebecca Hall as Elizabeth gives the best performance as the voice of reason in this triad, the one who recognizes how this will be viewed by others and how hard it will hurt their reputation and their children. She isn’t cold, but she is pragmatic. Hall makes her conflicts clear, she is clearly not unfeeling; she wants this relationship too. But she has the hardest journey to get to the point of believing in it. Mostly because she is more experienced than Olive and more rational than her husband. Again, the movie is kind of old fashioned in its presentation, which works well as a contrast with the content.

The one part of the movie that gets kind of sidelined is the creation of Wonder Woman. As a comic fan, I immediately recognized that it was somewhat fictionalized. But little about the character or the content really come through. That is not what this movie is really about, it is a small part of a larger story, but it supposedly builds up to his hearing with the decency board and that thread is ultimately unfulfilling.

Professor Marston and the Wonder Women is one of the more entertaining biopics I’ve seen in recent years. It tells a story that legitimately hasn’t been seen before, or at least tells this story in a new way. It is highly worth seeing, though fans of this summer’s Wonder Woman might not get the story of that character’s creation that they might expect.

****1/2

Layton’s Mystery Journey

I’ve played all the Professor Layton games, and reviewed several of them on this blog.  In the abstract I think really highly of this series, but as I was putting together my thoughts on this one, I went back and read what I had written about the last three games in the series, including Professor Layton Vs Phoenix Wright, I realized that I had similar complaints about those games to the ones I have with this game.

I still don’t like the split between tapping the bottom screen and the cursor on the top screen, the game feels padded out, with puzzles spread far too thin, and I don’t think those puzzles are as good as the used to be.  The new complaint with Layton’s Mystery Journey is that now the story is purely episodic and of the game’s 12 episodes, only about three of them feel like they really matter. While I mostly enjoyed my time with the game, when I finished I was really ready to be done with it.  After a few days to cool off, I feel a little more fondness for the game, though I think that this is the first time my annoyances finally outweighed my enjoyment.

I’ve complained about my problems with the cursor before and I still have them.  It is makes me a little nauseous managing that split between top and bottom screens. I’ve complained about the length before.  I’ll have to go back and check the DS games, but this feels like a 12 hour game stretched out to take nearly 20.  With Layton v Wright, I complained about the puzzles, but I thought it was just because that game was a spin off. The puzzles here feel imprecise.  They aren’t perfectly crafted to make you think or mess with you assumptions, these just feel imprecise.  Sometimes the wording is so vague it nearly impossible to tell what the puzzle is.  There are still plenty of good puzzles, but there are way too many weak or simply bad ones.

The story is the other big problem.  The structure fails this game utterly.  If there was an initial mystery that lead to all the other cases it would have felt like a real story, but instead it just introduces a bunch of characters before moving to a toothless epic final showdown.  It does start with a pair of mysteries, one involving the disappearance of Professor Layton and the other having to do with Sherl, the talking dog that shows up at new protagonist Katrielle’s shop.  Those mysteries are not dealt with at all.  Professor Layton is gone, as are all the characters from the previous 6 games, and Katrielle has a talking dog. Instead of dealing with either of them, you spend most of the game solving non-mysteries for the police, with a few good ones mixed.

I don’t really have a problem with change in cast, it was time for a refresh, but other than changing out the cast, the only change this made to the series was a downgrade in puzzle quality. This is still largely the same game as the last few in the series, but the returns are really diminishing now. I hope the next game gets things back on track.

Battle of the Sexes

I don’t know that I expected to like Battle of the Sexes more than I did, but I certainly hoped I would. It is okay, but I thought maybe it could be really good.  Battle of the Sexes is about the tennis match between Billie Jean King and Bobby Riggs, but it is also about Billie Jean’s personal life, the founding of what would become the WTA and a little about Bobby Riggs. These are all worthwhile stories, but the movie spreads itself a little thin trying to tell all of them and ends up not really telling them all that well.

The Bobby Riggs part of the movie is pretty stunted.  Steve Carell does a great job, playing a fading gambling addict who is just trying to maintain some relevance in a world that is leaving him behind.  There is something irrepressibly comical about him, both when he is being disgustingly sexist and when he is playing games in the living room with his son.  While he is a player in this story, this movie is not his story and it probably shouldn’t be.  But the movie gives just enough of a look into him to leave you wanting more, in a bad way.  After that scene of him playing with his son, we don’t see that son again.  We do meet another, older son who gets a little bit of a story, but he never really amounts to anything as a character.

The movie opens with Billie Jean and Gladys Heldman arranging a boycott of a tennis tournament that pays the male winners 12 times what the female winners get.  They, along with a handful of other women player’s, start what in a few years would become the WTA.  That in itself is likely enough to sustain a movie, but it just sort of happens over the first twenty minutes or so of this movie.  It opens a lot of interesting avenues and leaves them completely unexplored.

The main thrust of the movie, before the central tennis match actually starts to happen, is Billie Jean’s unexpected romance with her hairdresser. It is very unexpected because she is happily married.  That gets the bulk of the movie’s time and is a story worth telling. But unless I am misreading, it is also the subplot that is least on theme. Her husband is possibly the only male figure in this movie that isn’t awful.  He is supportive of King and his interactions with Marilyn, her lover, are more about warning her off to prevent her from disrupting King’s focus, noting that for their mutual love tennis comes first. It other than giving King something else to worry about, it doesn’t really play into the match from which this movie gets its name.

Battle of the Sexes is definitely worth seeing. Emma Stone is excellent as King and Carell is good as Riggs.  The movie is just overwhelmingly pleasant.  It is fun to watch, even as the issues it deals with remain issues 40 years later.  But this movie feels a little like a missed opportunity, like it was close to being just a little bit better and truly memorable.

***1/2

What I Read September 2017

I only finished one book in September, which is looking more and more like the status quo going forward.  This one, and the one I’ve finished so far in October, is a reread.

The Curse of Chalion

Lois McMaster Bujold

I’ve read this several times and it remains one of my favorites.  It is just about the perfect one volume fantasy story. It creates a world that I wouldn’t mind spending more time in, but it tells a complete and thoughtful story within this one book.  I don’t really have anything new to say about it.  It is a very enjoyable and comforting read.  That is why I turned to it for a quick read when I didn’t really have time to do anything else.

Father Brown Mysteries

GK Chesterton

I didn’t complete this, but I did read the first three or four stories on this complete collection, enough to get an idea of what these stories entail.  I am going to keep reading this and will write about it fully when I finish the whole thing.  So far I’ve found them very enjoyable.

Vision Vol. 2

Tom King & Gabriel Walta

Tom King is still fairly new to comics, which is startling to think about considering how great Omega Men, Sheriff of Babylon and now The Vision are.  (That is to say nothing of his excellent work on Batman and Grayson)  He has also had the good fortune to have worked with some excellent artists, and Walta is no exception. I am not really competent to describe art, other than to say that Walta’s work here is really good, more grounded than most superhero art which is perfectly suited to the very human tragedy of this story. The Vision tells a somewhat heartbreaking story of a superhero watching his life and family disintegrate. It plays out like a Shakespearean tragedy; the end result was inevitable but you can’t help but wishing things could turn out differently. It is hard to discuss without spoiling completely. It is great.

Persona 5

I don’t feel like I’m being fair to Persona 5.  It is a great game.  In terms of mechanics and aesthetics there is nothing it doesn’t do better than its predecessors, which should be expected with nearly a decade between releases.  But my thought immediately after finishing it was that it was no Persona 4. What I’ve been forced to realize over the two months it took me to play this game is that that realization is as much about me as it is about the game itself.

Persona 5 is much like the previous two entries in the series.  It follows the same structure with mostly the same battle system.  It isn’t identical, P5 adds demon negotiation and some different damage types, but the bones are the same.  You still try to hit weaknesses to get extra turns.  The best new addition to the battle system is the baton pass, which allows you to pass the turn to another party member after you down an enemy.  That lets the player spread attacks around, adding another layer of strategy on an already robust battle system.  The Shin Megami Tensei super-series got that battle system mostly right as far back as 2004’s SMT: Nocturne.  The tweaks we got with Persona 5 are a small evolution, not a great shaking of the foundations. But when the system is as good as this one is there is no real problem with sticking with what works. Final Fantasy has got a lot of good miles out of that ATB.

The game also keeps the calendar based structure.  You play a year in the life of a Japanese high schooler, making friends and solving a supernatural mystery.  Each day has a rhythm and a purpose.  There are confidants, the new name for S. Link where the protagonist builds his relationships with the other party members, as well as a handful of classmates and acquaintances. While the main story goes on, that is how you get each character’s individual story.  It is all mostly like the previous two games in the series.

Though I still liked it this time, Persona 5 did not grab me like 3 and especially 4 did.  I don’t think that is on the game.  The battle system is definitely improved.  There are just generally a lot of little fixes that makes it a smoother experience.  While I don’t think the localization was quite as impressive this time as Atlus’s work has been in the past, otherwise it was a better game, at least mechanically.  I think it flails a little story wise, but only because its ambition is so much greater than Persona 4’s.  In that game, the party was solving a local murder mystery.  The body count rose, but it was very limited in scope. Persona 5 has the cast trying to reform all of society.  Their goals and scope are so much greater that it is hardly a surprise that it starts to break down a little at its edges.

I just didn’t connect with the cast, at least not until past the midway point, and in a game that is as much about the story as this one, not connecting with the cast makes it hard to connect with the game Was that because they are not as strong of characters as the gang from Persona 4? I would say they are not, but I think the reason I didn’t connect with them is that when Persona 4 game out, I was in my early 20s and just a few years removed from high school and still in college.  The tribulations of these high school students were relatable and felt real to me.  Now I am in my early 30s and I just don’t find these high schoolers relatable.  I was less inclined to like them, and the game had to work that much harder to get me on board.

There is one thing that I think Persona 4 absolutely did better, which was to make the characters really seem like friends.  Even without the supernatural goings on, most of that cast would have been friends anyway.  Maybe not hiding pop star Rise or famous detective Naoto, but the rest seem likely.  Throughout the game I got the impression that these characters liked each other and would hang out as friends anyway.  Other than Ryuji and the protagonist, I didn’t get the feeling that Persona 5’s cast particularly cared for each other.  They seemed pretty disconnected from each other.

Still, I really enjoyed the game, it just isn’t a game that will come to mind when I think of my favorites like Persona 4 does.  Realizing that it never could is the hardest part to swallow.  I still want experiences like Persona 4 or Lunar 2 or the like, but I fear that even were I to find them I wouldn’t be able to appreciate them. Maybe that is a good thing, why should I like the same things at 20 that I like at 30. Or maybe I’m overreacting. Persona 5 was a lot of fun and I liked it.  Maybe the previous game in the series was just exceptional and this one was merely really good.

Metroid Samus Returns

This should feel bigger.  Metroid had been gone a long time. From 2007’s Metroid Prime 3, all we saw from the series was the widely disliked (I only played the first hour or so before my Wii quit reading the disc and I’ve just never found my way back to it) Metroid: Other M in 2010 and last year’s ignored spin-off Federation Force.  That is essentially one real Metroid game, since Federation Force is a Samus-less spin-off, in a decade and that was easily the least liked game in the series.  Metroid: Samus Returns should feel like a bigger deal. It is a remake instead of an entirely new game, but it is a pretty extensive remake.  There are a few critical flaws, but for the most part this is the Metroid game that most people say they want.

If you are familiar with the series, not a lot of Samus Returns come as a surprise.  Samus sets down on a big empty planet and starts exploring. This time her mission is to eliminate all the Metroids on the planet, like a space exterminator.  You collect power ups and ammo or health expansions as you freely explore the landscape.  It is a metroidvania game.  For the most part, it is a really solid one.

The biggest problem I had with the game is its biggest new feature: the combat mechanics.  Samus Returns adds a counter system to its fighting and it is the worst.  Enemies charge and the player must counter and stun them, which makes them vulnerable.  This turns early game encounters with just about every enemy into waiting for it to charge, countering and then shooting.  It slows the pace to a crawl any time you encounter enemies.  Eventually your firepower increases enough that it is not necessary, but by that point the frustration is great.  The idea works in boss battles, though it mostly unlocks essentially QTEs where you can deal big damage.  It is just a bad mechanic that doesn’t really fit into the game.  Otherwise, Samus Returns is about as good a game as could be made out of the bones of the Gameboy original.

One thing I’ve always found underrated about the early Metroid games is how they actually tell a continuing story.  Most games, of the era and even now, do not do this well.  Mario is the same thing over and again, which is perfectly fine.  Resident Evil’s between game changes make no sense.  Final Fantasy changes its setting every game.  Metroid, Metroid II and Super Metroid tell one continuing tale.  In Metroid, Samus faces down the Space Pirates and encounters the metroids they were experimenting one.  After defeating the Space Pirates there, her next mission takes her to the metroid’s home planet to exterminate them, which leaves on surviving baby metroid, which she leaves at a research station.  That station is attacked by the Space Pirates and Samus is again called up to stop them.  Later games try to fit in between these games and are inessential.  Maybe Fusion fits better as an actual sequel than I’ve given it credit for, but three tell a complete story.

I didn’t love Samus Returns.  Those combat problems turned the early going into a slog before things finally opened up.  But I liked it well enough and I a damn glad to have Metroid back.  Hopefully next year’s Metroid Prime 4 is at least this good.