Suicide Squad Review

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If only. That is my takeaway from seeing Suicide Squad. It could have been great, if only. It would have been great if only. Despite the films best efforts, Suicide Squad is still a very entertaining movie. But there are some glaring flaws that consistently detract from the experience. What is shocking is how good the movie is considering how obvious some of its missteps are.

Suicide Squad does not get off to a good start. It opens with some highly artificial character introductions that interspersed with Amanda Waller outlining her Task Force X plan. It is poppy and high energy, but even in just the context of the first 20 minutes it doesn’t fit. While it quickly introduces the team, it doesn’t really give them a context. Deadshot is a hit man with perfect marksman ship who was caught by Batman. Harley Quinn is the Joker’s lady friend who was caught by Batman. El Diablo is a pyrokinetic, Killer Croc is a human Crocodile, and Captain Boomerang is a murderous jewel thief with a signature weapon. Then about 15 minutes later is introduces everyone again. It feels like they chopped up the first act to get to the team faster and to make it feel more like the trailers. It ends up feeling disjointed and unfinished.

After that, though, things really pick up. The team is quickly pressed into action, as a mystical force is attacking the fictional Midway City and that requires their skills and their expendability. Things start to feel more organic. Initially their mission is to rescue a high value individual from the city, afterwards they must try to stop what they are told is a terror attack.

Nominally the villain is the Enchantress and her brother. She began as part of the team, an extra-dimensional entity that had possessed archaeologist June Moone and controlled by Waller, who has her heart. But she manages to break free and attempts to destroy human civilization. While Enchantress is the antagonist that they actually fight, but the true villain of the film is Waller, whose arrogance and disregard for other people endangered the world. There is nothing redeemable about here.

Other than the choppy, nigh incomprehensible opening, the other big flaws are the back half of the Squad and the Joker. This is the Deadshot, Harley and El Diablo show, the other team members are just there to fill out the ranks. Captain Boomerang steals every scene he’s in, but he doesn’t really have anything to do. The same is true of Killer Croc and Katana, who doesn’t even get her own intro. Even Flagg, the leader of the team and the person who should be the emotional center of the movie, gets pretty short shrift. All of that really isn’t a big problem, but it certainly feels like the movie would have been better if only they had done a little more with those characters. Especially Flagg, who was in a relationship with Moone. He has an emotional connection to the mission that is largely ignored for the bulk of the film.

The Joker stuff is harder to reconcile. I don’t hate Jared Leto’s take on the character, despite the reports of his obnoxious, to put it lightly, antics on set. He plays the Joker as some sort of trashball gangster, like a green haired Scarface. But even though the character is in all of about 10 minutes of the movie, that feels like about twice as much as he should. His storyline with Harley, where the Joker spends the movie trying to free her from prison and then the squad, goes nowhere. It’s just kind of there, distracting from everyone else. Harley is one of the best parts of the film, but the stuff with the Joker doesn’t add anything to her portrayal. It is a wasted, pointless subplot. In only they could have provided a reason or some resolution to that plot it would have add some much need depth to the movie.

Yes, the movie stumbles out of the gate. It wastes time on bad characters and plots and ignores more interesting ones or at least the chance to make other characters more interesting. But despite all of that, the film still delights. There is enough emotional connection to the characters to make the viewer care and the action is largely fun. It isn’t quite earned with El Diablo refers to the team as his family, but that thought is not echoed by anybody else in the film. It feels like a movie that bears scars from reshoots and editing, but the core of the film is still a strong action movie.

***1/2

What I Read in July 2016

Another kind of lacking month from me. I just haven’t been reading as much as I usually do lately. I think I can still get back on track over the last half of this year, but I am way off my pace right now. Still, I got three books in July, which isn’t too bad, and I have a handful of one that I half finished. Hopefully I can get those done by the end of August and boost my numbers a little bit. I also meant to read more nonfiction this year, and I haven’t really done that, so I am going to make a concerted effort to fix that as well.

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Hard Revolution

George Pelecanos

I read The Sweet Forever from Pelecanos a couple of years ago and enjoyed it. Since then the rest of his books have been on my long list of things to read and I happened upon a paperback copy of Hard Revolution. If anything I liked it more than The Sweet Forever, though I don’t recall the book perfectly.

Set in 1968, Hard Revolution takes place in DC around the time of Martin Luther King, Jr’s assassination and the reaction to that. The fractured and tense nature of race relations in the city and the country provide the backdrop and backbone for this story. It follows a pair of police officers, the young black officer Derek Strange and veteran officer Frank Vaughn, as they investigate the murder of a couple of young black men, one of them Strange’s brother. At the same time, two separate groups are planning robberies. One group wants to knock off a convenience store; the other a bank. The book takes a long time to set its pieces in place, but that is largely where it is most effective. Pelecanons is terrific at setting and tone. Tons of period detail, largely stuff about local sports and music, helps ground the work in its time and place. What car a character drives and what music the listen to tell the reader important things about those characters. It doesn’t sugar coat things, but presents the times with their warts all apparent.

I know that Strange is the protagonist of other such novels, so I am not surprised that his story is not complete here, but while he is certainly an interesting protagonist, he doesn’t actually get that much to do. All the time on the set up, set up for a half dozen characters that have major roles in this story, leaves very little for the police work side of the story. The balance between committing the crime and solving the crime are unequal. It left me wanting to know more about Strange, but not feeling like I knew enough about him for a story where his personal relationships should very important. It is also a very dark tale. It all comes together with the death of MLK with things looking bleak for just about everyone involved. Other than some minor quibbles, I liked this book a lot. The set up stuff that dominates the book is its best stuff. It creates, or maybe recreates, a world where each character’s history almost makes their actions inevitable.

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Followed By Frost

Charlie N Holmberg

I enjoyed Charlie N Holmberg’s delightful if slight Paper Magician trilogy, so I went ahead and picked up this book by her. It is largely more of the same which is largely a good thing. It is a little rough getting its premise set up, but once protagonist Smitha is cursed and sets out on her odyssey it really hits its stride.

Smitha is a selfish brat in the way that many teenagers are, perhaps a little worse. She is in desperate need of some growing up. Unfortunately, Followed by Frost hits something of a sour note in forcing that growth. When a local young man proposes marriage to her despite her making it clear she wasn’t interested, she sets up down hard. Too bad it turns out that he is wizard and curses her to have her whole body be as cold as her heart. It is going for a fairy tale sort of opening, but placing this blame on Smitha is a backwards way of looking at what is more the wizards awkwardness and inability to handle rejection. She was undoubtedly mean, but the punishment completely outsized compared to the crime.

Fortunately, it really picks up once Smitha is cursed. She first flees to the north, but the unnatural cold that follows her makes it impossible for her to live with other people. The cold is so bad that she is hunted. Eventually, she finds a way to make her curse useful and finds romance in the doing. From there on it becomes a full on romance. That fairy tale feeling from the beginning holds throughout the book. It is an effective way to frame this story, which sees Smitha grow from a spoiled young girl to a thoughtful woman. While the wizard who placed the curse on her disappears completely after the curse, Smitha’s interactions with Death, brought to her by the curse, are much better. Aside from the mixed message about gender relations, Followed by Frost is a pretty great fantasy romance.

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Nemesis

Agatha Christie

This one felt like a big change from the other Miss Marple stories that I read, mostly because Marple is a major player throughout the book. In the previous handful of Marple books, she has been more of a goad to get the investigators on the right track or even just a deus ex machina to come in at the end with a solved mystery. This time she is actively investigating. The whole thing is a little contrived, though. I realize that is the point of a lot of the book, that Miss Marple is acting on a strange deathbed request from an acquaintance, but there are other parts that don’t make sense either. Like how she ends up staying where she does, put up by people who don’t know her and have secrets to hide. While I did like having a more active Miss Marple, her actually being the focal character of the book, but mystery wasn’t Christie’s best. The only way it keeps up for the length of the book is by having no one know what mystery is being investigated for nearly the first half. I guess that has its own sort of appeal as a mystery, but to me Nemesis didn’t quite work.

Now Playing July 2016

Beaten

Contra 3 – see here.

Gradius 3 – see here.

7th Dragon III: Code VDF –

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I am going to have a full post for this game coming soon, but this turned out to be a nice surprise. I bought it out of excitement for the original DS game five or so years ago, a game that looked great but never came out on this side of the ocean. By the time it go to this third numbered game the series had morphed into something different. Still, this is a solid combination of the Wizardry descendant Etrian Odyssey and something with more of a traditional Dragon Quest lineage. It combines some truly unique classes with some of the most uneven difficulty I’ve seen in a long time. It is a weird, fun little game that I don’t expect to remember having played this time next year. It reminds me most of a mid-tier PS1 RPG, which is a uniquely enjoyable experience.

BoxBoxBoy – The original BoxBoy was one of the best games of last year, this is just more. When a game is as good as BoxBoy, more is really all you need. This time it lets the player make two sets of boxes, and then builds increasingly difficult puzzles around the various options that unlocks. With its simple graphics and character design, all the game has to rely on is its level design. Fortunately, in BoxBoxBoy that design is excellent. Each world is a class in introducing a concept before requiring mastery of said concept and finally combining that concept with previously learned concepts. If you own a 3DS, you need to own both this game and its predecessor.

Space Megaforce – 25 SNES post coming soon.

Ongoing

Illusion of Gaia – The further I get into this game the more I like it. I should have a post about it coming before too much longer. This is the good stuff; this is why I am playing SNES games to this day.

Super Mario RPG – I did start over with the WiiU VC version of this, because I am a glutton for punishment. This has always just been one of those games for me, games that I’ve had the chance to play some and really enjoy, but have never been able to find the time to actually sit down and play it all the way through. I am going to make August the time I do that, I swear it this time. And you know my word means … nothing.

Monster Hunter Generations – Now that I’m done with 7th Dragon, this will be the new fixture in my 3DS’s cartridge slot. I don’t think I ever played Monster Hunter 4 enough, and might actually go back to it this fall, but there is nothing like a Monster Hunter game to eat hours of hours of gaming time. I’ve don’t usually fall for this sort of game. MMOs hold no interest for me, and I never could get more than a couple hours into Diablo or any of its clones, but MH really hits the spot for me. Starting this game out, it seems like they’ve changed things up just enough to make it worth owning alongside MH4U. The styles are a neat idea, if maybe not one they got quite right the first time out. I haven’t played it enough to say for sure. I am trying to stay away from my usual MH weapon, the hammer, this time out. That was the one that immediately grabbed me when I first played MH3U, and I mostly stuck with it in the sequel. Now I am trying out various other weapons, from gunlance to sword and shield. I don’t know what I am going to stick with, though. Every weapon is reminding me the ways that it isn’t the hammer.

Tokyo Mirage Sessions #FE –

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This game is so much better than I expected. After building up in my head what SMT X Fire Emblem could be, when it was revealed to be this I was more than a little disappointed. Still, I had enough faith in Nintendo and Atlus to get the game. As goofy and weightless as the game is, it has an undeniable charm. Maybe it’s just playing a full-fledged JRPG on a big screen, something that has become a distressingly rare occurrence over the last console generation, but there is something remarkably well done about TMS#FE. It is a big game with numerous, complex system, but all of those systems complement each other. This is a game made with a vision that has resulted in a something completely coherent.

Kirby & The Rainbow Curse – I’ve played through the first world of this game. The look is wonderful; no one does aesthetics like Nintendo. Who needs realism when you can make a game look like it’s made out of clay? I don’t know that I am as fully sold on the gameplay. It is different and occasionally tedious, but there is something there. I just don’t know if Nintendo found it.

Upcoming

Yakuza 5 – I bought this the day it came out, but have barely put an hour into actually playing it. Now it is available for free with PS+, showing that I am ever good with my money. I am going to keep putting it in this section until I shame myself into actually playing it.

Fire Emblem Fates Revelations – I’ve taken enough of a break after beating both Birthright and Conquest, it feels like time to get back to what is essentially the third part of this trilogy.

Hyper Light Drifter – I’ve got a controller to play this, since it is compatible with my current set up, but I got this with the Kickstarter and really want to play it. I intend to make time sometime in the coming weeks.

Eliiot Quest – I started this early in the year, but got distracted. I have a lot of games I need to finish before I get back to this, but I really want to.

Secret of Evermore – I am putting this on her as wishful thinking as much as any real intention to get to it in August. Illusion of Gaia should be finished soon, and hopefully Super Mario RPG not long after that, but I don’t know that how much time I’ll have for yet another 16-Bit RPG (of sorts) in the next month. Maybe I should have put Skyblazer or Wild Guns here, but I really think Evermore is next after Illusion of Gaia.

What I Watched in July 2016

Movies

Iverson – Allen Iverson is an interesting, talented, controversial athlete. He is the perfect subject for a documentary. Too bad this movie in not really interested in engaging with its subject in any meaningful way. It skirts into hagiography. I don’t think Allen Iverson was a villain, but this movie seems to exist as an attempt to explain away all of his various controversies. Iverson is/was a man with problems; he wasn’t always the good guy either on or off the court. I wish this movie would have done more to show his complexity. **

Lethal Weapon – There is something undeniably propulsive about this film. It constantly ramps things up higher and higher. Also, it is also understandable that Gibson’s Riggs is called a lethal weapon; he really seems dangerous to everyone around him here. The calming influence of Murtaugh is really felt. I just love something about a movie that hits ludicrous heights and just keeps going up from there. This movie does just about everything right. ****

Legend of Tarzan – see review here. ***

Lethal Weapon 2 – The second movie doesn’t quite have the same impact as the first, but it still works. They are already sanding the edges off Riggs. He is becoming more a charming rogue than a dangerous maniac. Part of that is just character development; part of it is losing what made the character interesting. This movie doesn’t really ramp up to craziness so much as it starts at crazy and stays there. It doesn’t have to introduce the characters so it can get right to firing machine guns in downtown LA. ***1/2

Hudson Hawk – I know this movies reputation, but I love it. Nearly all of the complaints people make about the movie are true, but the largely seem misguided to me. This movie is basically a Looney Tunes cartoon as a live action movie. No idea was too silly, nothing too absurd to be included. It doesn’t all work, but it is an amazing madcap action comedy. It is just so much fun, and everyone involved seems to be in on the joke. ***1/2

ET: The Extra-Terrestrial – This movie is pretty much perfect. I needed to see this after The BFG disappointed me so much. The relationship between Elliot and ET is so wonderfully done. I don’t know what else to say, it is too good. *****

The BFG – see review here. **1/2

Hot Pursuit – This movie is a complete waste. It has a decent set up for essentially a buddy comedy, but other than a few scenes it never really does anything. Vergara and Witherspoon are both funny, but this movie doesn’t really give them much to work with. It is just a bad movie.*1/2

2 Fast 2 Furious – This is the low point of the Fast & Furious movies. It does have its moments of charm, but it is mostly just a less engaging retread of the first movie, a movie that itself wasn’t all that great. The thing is, I liked a lot of the movies new additions to the cast, even the ones that didn’t reappear after this movie. I wouldn’t mind seeing Eva Mendes back, or some of the other street racers. **

Lethal Weapon 3 – This is where things really start to go downhill. Joe Pesci is still around, though he doesn’t really have a reason to be. The comedy has a overwhelmed the action to a great extent. Still, it is a fun movie to watch, but it lacks all but the merest spark of energy that suffused the first of second movies. This one is merely fine. ***

Lost Soul: the Doomed Journey of Richard Stanley’s Island of Dr. Moreau – This is just a fascinating story about one of the biggest train wrecks in movie history. It sets up Stanley as the sympathetic visionary, but you can still see why he might worry the studio. Seeing a man get his dream job, only for it to kind of morph into something else and then be snatched away from him is hard to see. That’s not even getting into the nonsense that Val Kilmer and Marlon Brando perpetrated on set. It is amazing to see, as everything gets further and further away from the promising film that it began as. ****

Ip Man – Part kung fu movie, part biopic; Ip Man is pretty darn entertaining. It tells the story of Ip Man during the Japanese occupation of China during WWII. He ends up in conflict with a Japanese general thanks to his kung fu mastery. It is really pretty entertaining, a little more somber than most Kung Fu movies I’ve seen, but the fight choreography was excellent and I really like the more serious story. This is a really entertaining film. ****

Star Trek Beyond – see review here. ****

Back to the Future Part 3 – I know I’ve written about this before, but it showed up on Netflix. I love the whole series beyond the point of examining it critically. *****

Lethal Weapon 4 – All of the energy of this series has been expended by this point. There is some enjoyable camaraderie apparent in the cast, many of whom have been here for 3 or 4 movies at this point, but it just feels really flabby and spent. As one last look in on some old friends, this is a decent excuse. As a buddy cop movie, it is a tired retread. I can’t say I didn’t enjoy it, but it really feels like more of a footnote than another entry in the series. **1/2

Ghostbusters – see review here. ***1/2

Fast & Furious – I got this whole series on DVD during a sale on amazon, and this being the one I’ve never seen it was the first one that I put in. It isn’t anywhere near as good as the last three, but it is certainly better than first three. There is certainly something to it being an actual sequel to the first movie. There is energy seeing those characters back again. It is also the first movie that feels like a movie that was intended to have sequels, not just a movie that had sequels forced upon it because it made money. It isn’t the best, but it is entertaining enough. ***

The Holiday – I watched this because it had Jack Black in it, which he barely was. It’s not bad, I guess, though I am no expert on the romantic comedy. It certainly feels too long, clocking in at over 2 hours. It could really stand to lose twenty minutes or so, probably in its very relaxed opening. Still, I was moderately entertained throughout. Mostly by Eli Wallach. ***

Night at the Museum: Battle of the Smithsonian – This is a bad movie. The first Night at the Museum was pointless kiddy fare; this is just a diminished returns version of that, with one exception. This movie has Amy Adams in it. That is the reason I watched it; I can’t change the channel on Amy Adams. She is too adorable. I would watch her in absolutely anything. **

TV

Fargo S1 – I watched the second season when it aired, but I hadn’t seen more than a little of the first until I picked it up on DVD. It is unsurprisingly great. There are so many great performances in this season. Billy Bob Thornton, Martin Freeman, Colin Hanks, and Allison Tolman are all amazing. The slow revelation of just how awful Freeman’s Lester Nygaard is is a great reveal. He starts out kind of pathetic and just gets worse and worse as the show goes along. Meanwhile, Thornton’s Malvo is a diabolical force of nature. They are a great pair of characters to watch. I was also struck by how many comedians, or at least actors primarily thought of as comedians, are in this cast. Glenn Howerton from Always Sunny is here, as are Key & Peele. They fit perfectly into the darkly comic world of this show. This is just a near perfect show.

Fargo S2 – This show is still great, but I might like the first season better. While the first season is focused, this one is sprawling. There are so many characters with separate stories going on in the first half of the season. They are all so good, but they sort of distract from the central story. Which is part of the point, I believe. This is a show as much about the characters as it is about the crime. This time through, including the first time through some of the early episodes, I was stuck with how much I liked Bear Gerhart. He seems like a man who has no illusions about what his family does, which is a big reason why he is so insistent on his son staying out of it. It isn’t until things are finally falling apart, and he feels forced to take out his niece, that he fully engages in the war with Kansas City.

The Shannara Chronicles – MTV’s trashy fantasy show that does its best to channel GoT, Hunger Games and LotR all at once is actually rather delightful. I don’t know that I would call it good, but I certainly enjoyed it. It takes some rather extreme liberties with its adaptation, often in service to actually nothing from a storytelling perspective, but there is just something compulsively watchable about the show. Manu Bennett as Allannon is a lot of fun, and the central trio are good, at least they are by the end of they are. It is cheesy and trashy and at times nonsensical, but it never stops being fun to watch.

Outlander S2 – The last episode aired at the start of July and it capped off a really great second season for Starz’s time travel romance adventure show. The last episode finally gets to the frame story that the book it is adapting started with, making the introduction of Brianna and Roger a little abrupt than the book. I have some problems with the extra sized finale largely that it cuts back and forth between the past and the more recent past fairly rapidly with no connection between the two time periods. Still it is an effective episode and finale. Outlander’s second season is definitely more rushed than first season, having fewer episodes and more plot to cover. You could really feel the what was left out of the book, but it was still a highly entertaining show week to week.

25 Years 25 Games 12: Contra 3

This is what I meant when I said I didn’t play enough Konami games as a kid. I had never played Contra 3: The Alien Wars until last week. I had played Contra on the NES, but it didn’t really click with me. I don’t think I quite understood how it was meant to be played. I wanted something like Mario or Mega Man, and Contra wasn’t that. I didn’t make much of an effort to play any Contra games after that admittedly brief encounter years ago. After playing Contra 3, I have realized what a mistake that was. Contra 3 is a game that earns its reputation as one of the best on the system.

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Contra 3 is a game of escalation, where each level gets bigger as it goes and starts bigger than the one before it. You start running down a ravaged city street, shooting aliens and move on to climbing buildings and eventually hanging off the sides of missiles as they shoot across the screen. The game starts a crazy awesome and amps up both the crazy and the awesome as it goes along. There are some times when the game stops to show off fancy new SNES tricks, but otherwise it puts the player directly in control of fighting an ever growing threat. It is a short game, but it is just perfectly paced and the intentionally high difficultly level makes the game have more of an impact than most hour long games would have.

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The story of Contra 3, such as it is, is basically a mash of most sci fi action movies of the 80’s. You play as Arnold or Sly and fight Xenomorphs and a Terminator and there is the barest touch of Star Wars. It doesn’t hide these references, those references are the game. Better than any licensed property could ever hope to, Contra 3 puts the player in the action and lets them be the hero of these movies. There is something undeniably charming about how shameless Contra is about ripping off its inspirations. It is the epitome of that era of gaming.

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The warts are the top down mode 7 levels that are largely forgettable and really just north of being straight up bad. There are only two of them and they are over relatively quickly, but they really just aren’t that much fun to play. The game would be better off if the simply weren’t there, they seem to exist to pad out the rather brief playtime. Still, they are only minor blips on what is otherwise a completely excellent game.

 

I’ve always been more of a Metal Slug fan. Those games lack the punishing precision of Contra, or at least the Contra games I’ve played, giving the player all the spectacle not matter how sloppy they play. There is something to be said for the Konami’s series more exacting style of play. Even with the Konami code, which is unfortunately absent from the American version of this game, it is still difficult to get through the game. It makes the player learn the game, makes you take a little time and assess the situation before going guns blazing, though once you’ve handle on things guns blazing is the way to go.

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I don’t know that Contra 3 will ever be among my favorite SNES games, but I can clearly see why it so frequently shows up on such lists. It is a blast. Brutal, epic and unforgiving. It is this sort of run and gun game executed perfectly.

Ghostbusters (2016)

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No movie this summer has stirred up the internet manchildren like the Ghostbusters remake. The absurd tantrum being thrown about how they replaced men with women made it hard to have any sort of rational discussion about the merits of the film. Pathetic cries of it destroying viewers’ childhoods, dead face serious such complaints, sounded in comments sections whenever the movie was mentioned. Doing my best to ignore all that garbage; how was the movie? Pretty damn good. Not really a scratch on the original, but highly entertaining in its own right. It wisely isn’t a straight remake of the original, but a new story about people hunting ghosts. It isn’t the best or most well considered story, but it is very funny and visually interesting.

Ghostbusters stars Kristin Wiig and Melissa McCarthy as childhood friends and scientists who had a falling out over a book they wrote about the paranormal. McCarthy’s Abby publishes the book against Wiig’s Erin’s wishes, which causes some strife, but soon has them teaming back up, along Kate McKinnon’s Holtzman, when they discover a real ghost. They work to discover what is causing an outbreak of ghost sightings, soon teaming up with Leslie Jones’ Patty, who works for the MTA.

It is nearly impossible to watch this film and not compare it to the original. It is inevitable. This version of Ghostbusters is strongest when it differentiates itself from the previous film and weakest when referencing it. Most of the stars of the 1984 movie make cameo appearances, to moderate degrees of effectiveness. The scenes in the movie that most closely resemble the original are mostly inferior. Those and the cameos mostly serve to remind the viewers of the other movie they could be watching. The bulk of the movie, though, charts its own path and that is largely an enjoyable one.

Most wisely, the new team is not just made up of gender swapped versions of the old characters, they are all original creations. There is no direct equivalent of Peter, Ray or Egon here. Abby, Erin and Holtzman are all their own characters. While the first two are fine characters, characters whose friendship forms the emotional heart of the film, the real standout is Holtzman. She has a touch of Egon’s mad scientist in her, but hers is more focused on the mechanical side of things than his more theoretical work. Patty, the slightly late addition to the team, is a more essential part of the team than Winston was in the first movie, and actually gets a chance to be funny.

Those differences in character help to drive the plot. These Ghostbusters are much more focused on the equipment they use. Holtzman, ever tinkering, comes with much more inventive tools that just proton packs. They get grenades and shotguns and even more fun stuff. Instead of being concerned with running a business and making money, they are more concerned with scientific respect.

I would say that this is a funnier movie than the original, though the jokes come at the expense of the plot. The original is a movie with a clear through line and much of the focus is on the main conflict between the Ghostbusters and Zuul. The villain’s scheme and the plot in general, is much less considered in this new version. That lack of focus gives the characters a lot more time to just be funny. For the most part, it succeeds. Ghostbusters (2016) is a very funny movie. Not every bit hits, but much more hit than miss.

It does kind of falter in the third act, when it tries to go big but hasn’t spent the time building up the threat or the stakes. It just kind of throws them out there at the end. And while it does feature on thoroughly satisfying CGI fueled action scene, the big threat at the end is almost an afterthought. It would have been better served with a smaller climax, but it instead went for the unearned big one.

Ghostbusters (2016) is a fine comedy. Likely not an all-time classic, but certainly a welcome addition to this franchise. It breathes new life into something that had been dead for more than twenty years. It is imperfect but highly entertaining.

***1/2

Star Trek Beyond

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This has been a wet fart of a summer at the movies. It started good, with the very solid Captain America Civil War, but that gave way to the flaccid and the bloated. There have been some passably entertaining films, but nothing I would call great or even very good. Luckily, the end of July is here to save this lackluster summer. It might very well be lowered expectations due to a few lackluster months, but Star Trek Beyond is right now a strong contender for best movie of the summer.

My lack of any deep care for the Enterprise crew or their adventures allowed me to have a fairly positive take on the Into Darkness when it first came out, though even in that review the more thought I applied to the film the less I liked it. My opinion has not improved in the intervening time. While there is no way for Beyond to escape some sense of pandering, with it still featuring the original crew, it lacks Into Darkness’s morbid feel of rooting through the bones of the old stuff instead of creating anything new. If anything, Beyond feels like an episode of a Star Trek TV show. A particularly action packed episode on steroids, but it still has that kind of adventure of the week sort of feel.

Star Trek Beyond sees the Enterprise crew’s shore leave interrupted for a rescue mission in uncharted space that goes seriously awry when they are suddenly attacked. As the ship is destroyed, an occurrence so frequent in the films that it lacks any effect, the crew is split up and they each have to work to try to get everyone freed from a powerful foe intent on destroying the Federation for some old slight. It is not exactly going boldly where no one has gone before, but at least it isn’t going where it has famously been yet again.

This is far from a perfect movie. The opening half hour is particularly unfocused, especially when the crew is first split up. The villain, as is becoming tradition in this series, never has his methods or motivations properly explained. Also, for a franchise that is often on the more thoughtful side of science fiction, Beyond pays the barest lip service to any serious science fiction before going full on action nonsense. Really, the villain feels like the biggest missed opportunity in the film, since once he is explained it helps tie the rest of the movie together, but that information would have helped a lot better earlier in the film.

Still, even with those complaints Star Trek Beyond is a blast. It gets the characters very right, with each member of the crew having a chance to shine and perfectly what captures what has made these characters so popular for so long. The cast they got for this reboot has always been one of the films’ strengths, and that is still true. Most of the primary crew can and have headlined films all on their own. Director Justin Lin is a master of using a big cast and making the viewer feel the camaraderie, as seen in his work on the Fast & Furious movies. And while the action is ridiculous, it is internally consistent. No nonsensical twists just to have twists, but a story that builds on its own logic.

Star Trek Beyond is not likely to go down as an all-time classic. It is no Mad Max Fury Road. It is an engaging and well executed action movie; thoroughly entertaining is not ground breaking. After a summer of franchise non-starters like Warcraft and ambitious wrecks like X-Men Apocalypse, the satisfying competence of Star Trek Beyond is a complete delight.

****

25 Years 25 Games 11: Gradius III

I did not play enough Konami games back in the day. That should be obvious with this entry in this series and especially the next. There is no denying their mastery of 8 and 16-bit games. Gradius III is not the most impressive SNES game, but considering that it was a launch title for the system it is more than respectable. In fact, it is a great game.

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It is hard for me to judge shooters. They all play somewhat similarly and I don’t play enough of them to adequately articulate why some are better than others. They are difficult, but that is by and large part of the genre. They are designed to be challenging. Gradius III has some problems common to SNES games, such as slowdown when the action gets too hectic, and it doesn’t seem to take full advantage of the SNES’s power, again likely due to it being a launch title, but it is still a blast to play.

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Both the greatest strength and the weakness of the Gradius series is its power up system. Unlike many shmups, instead of just changing up your shooting pattern and strength, Gradius gives the player a multitude of uses for their power ups. This leads to a very progressive power up system, where the player’s ship is continually getting stronger. You can increase your speed, get a better laser, get bits that shoot when you do, shoot missiles as well as laser; by the time the Vic Viper is fully powered up the player can simply lay waste to everything on the screen. It is immensely satisfying to go from a ship with a pea shooter to that marvel of destruction. It really lends a feeling of accomplishment and makes the game considerably easier. The problem is that when you die you lose all of those power ups, reverting to that little ship with the pea shooter.

screenshots taken from vgmuseum

screenshots taken from vgmuseum

That progressive power up system causes the player’s enjoyment to swing back and forth. It really sucks to lose a fully powered up ship and it makes the game so hard that you might be better off just restarting from the beginning. It goes from easy to hard that quick, from exciting to infuriating. I think the intricate power up system is worth that hassle, but it can be a problem for less skilled players who aren’t abusing the hell out of save states.

Mostly, Gradius III does exactly what a horizontal scrolling shooter should do. You shoot some crazy enemies, dodge environmental hazards, see some beautiful locales and listen to some rocking tunes. I don’t know how it checks out for skilled players, but for tourists like me, players who like to run through a game for the experience, it is a good time. I don’t really have much else to say about the game.

The BFG

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The BFG’s biggest problem is that the story doesn’t fit on the screen very well. Spielberg and the effects team to a wonderful job creating The BFG and making him and his world look real enough, but the structure of the story doesn’t quite work as a movie. It ends up feeling distracted and scattershot. That is not unlike the how I felt about the book years and years ago. The BFG may be a true and faithful adaptation, but that doesn’t make it a good movie.

The technical achievement of the character The BFG is worth noting. While it doesn’t ever quite look real, it does look good. The look of The BFG and his house are believable in that totally unbelievable dreamlike way that permeates the movie. The best part of the movie is early on, when BFG is hiding in the dark streets of London, making his cape and horn look like trees and light posts in silhouette. It shows some wonderful inventiveness. Mark Rylance infuses the characters with a charming vulnerability as he catches dreams and mangles words. While he is great, Ruby Barnhill does good work as Sophie. She is smart and adventurous. The pairing works well together. The only other characters that get much time are the rest of the giants, who are evil man-eaters with names like Bonecruncher and Gizzardgulper. They are giants both to Sophie and to BFG, who they bully. There are some great scenes that play with the three levels of size between the characters, with the bad giants being at least twice the size of BFG and he being about 10 times bigger than Sophie. It is visually interesting, at least.

It is too bad about the scattered, episodic nature of the plot. I know that is kind of a shot at Dahl’s original, but at the risk of having everyone tune me out, I’ve never been the biggest fan of Dahl or the BFG. It starts well, with Sophie spying BFG at night and him taking her away to Giant Country. They have some adventures and misunderstandings at his house before he takes her dream catching. Up until this point the movie has been largely great. A little lacking in drive at times, instead content to meander around to give BFG a chance to say funny words. The third act, though, is a real let down and killed my interest in the movie. Without spoiling anything, the duo’s plan to deal with the man-eating giants is supremely disappointing.

It ends up feeling a lot like Favreau’s The Jungle Book from earlier this year. It is a wonderful looking film, but the visual magic doesn’t translate into wonder. It looks nice, sure, but the movie itself is edgeless and dull. Comparing this to past Spielberg films like E.T or even The Adventures of Tintin shows its lack of substance. Outside of the silly words, fart jokes and technical wizardry, there really isn’t much to The BFG.

**1/2

What I Read June 2016

I only managed to read two books in June, being caught up with other things and really just not getting most of the several books I started finished. I hope July will get me back on track, especially since my schedule has cleared significantly, but only time will tell. At the very least I have a pair of Christie mysteries that I should finish before the end of the month.

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Thrones, Dominations

Dorothy Sayers & Jill Patton Walsh

This is a Peter Wimsey story, started by Sayers and finished much later by Walsh. And while I did enjoy it, it does seem largely like two different books forced together. It starts as more of a family drama or comedy, with the Wimsey family adjusting to the marriage of Peter and Harriet. There are class conflicts, since Harriet is from a lower class and just some general unfamiliarity that arises with any new addition to a family. Still, the class and sexual dynamics on display in the early part of the book is easily the most engaging part.

It takes nearly a third of the book for the mystery to get going in earnest. And from then on it is a largely by the books murder mystery. It’s fine. The beautiful, and bored, wife of a theater producer is found murdered, and Wimsey, with much help from Harriet, look into it. Harriet is interested because she fears her advice, for the wife to go to their country home and redecorate to occupy herself, is what lead to her being killed. There are the usual array of possible suspect and motives, conflicting timelines and alibis. You know, all the stuff that make up the backbone of mysteries. There is also an interlude with Wimsey dealing with some problems with new King and his lover that is not explored as fully as it could have been. Thrones, Dominations is a nice addition to the Wimsey series. It is not the best entry in the series, but neither is it among the worst.

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Girl on a Wire

Gwenda Bond

I so enjoyed Bond’s Lois Lane books that I also picked up one of her other books. This one is a about circus performers, with the main character, Juliet Maroni, being a wire walker like her father. There is a big rivalry between the Maroni family and the Garcia family, with overt shades of Romeo and Juliet. Overt to the point that the protagonist’s love interest is named Romeo. There is also the possibility of circus magic and increasingly difficult and exciting acts that the young characters of the book put on.

It’s fun. I didn’t enjoy it as much as I like the Lois Lane books, but that is mostly a product of the subject matter. Circuses were never really my thing, but I love Superman and his extended cast of characters. The characters here are largely believable and engaging, and the mystery at the center of the plot is, while predictable, intriguing. At the very least this book is worth a look.

Comics

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All-Star Superman

I had an internet argument about whether or not Grant Morrison was great, and I read this to reassure myself that he indeed is. All-Star Superman, which I’ve written about before, is great. I would call it the single greatest work in the medium of comics.

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New X-Men

I also read this on my trek through some Grant Morrison stuff. It isn’t quite the revelation it was coming out of the execrable 90’s X-Men stuff, but large parts of it still hold up. Unfortunately, for much of it the art is not one of those parts. It is unreadably bad at points. Even good artists, like Ethan Van Sciver and Phil Jimenez, turn in some bad work on that book. I can only assume they were rushed. The story, while constantly inventive, feels inordinately rushed. There are plot lines that need time to develop and instead jump around in fits and starts. Still there are great stories, like Riot at Xavier’s and Assault on Weapon Plus, but there are nearly as many straight duds. That said, it is still one of the best X-Men runs.

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Flash Gordon

This recent and all too short series from Jeff Parker, Doc Shaner and Jordie Bellaire is one of my favorite things I’ve read in a long time. It is a simple and heartfelt update of Flash Gordon that keeps all the pulpy fun while smoothing out some the edges that are apparent in the work from nearly 80 years ago. To wit, it gives Dale much more to do without doing anything to sideline Flash. This only manages to tell two or so early Flash stories before it sadly ends, but they are worth it. It starts with Flash, Dale and Zarkov arriving on Arboria and then moves on to Sky City. The art is simply wonderful, and the story nails distinct personalities for Flash, Dale and Zarkov that are true to their roots and still feel fresh. This is just a great book.