Comic Reviews April ’12 Part 1

One might notice that I tend to rate comics rather highly. That is because I only buy stuff I like, so nearly every thing I review is from a series I like. If a series consistently is of a quality that I would rate a C or lower, the odds are good I will not be buying it for much longer. On with the reviews.

  • Action Comics 8:  Morrison and Morales first arc finally comes to an end. This has been a bumpy start to the new Superman, but it been mostly good. This issue is probably the best since the first. Superman stops Brainiac, of course, and there is plenty of great moments for nearly the entire supporting cast. Morales’s art is the best its been on this title in this issue too. All in all just a great comic. A-
  • Animal Man 8:Animal Man continues to be completely amazing. Jeff Lemire is amazing, and Pugh’s art is almost as good as Foreman’s was. Maxine shows more of her new powers and after an issue off the terror ratchets back up again. I still don’t quite understand how a family/horror comic works, but it definitely does. A
  • Batgirl 8: Gail Simone seems to be nearly done wallowing in the aftermath of Alan Moore’s thoroughly mediocre Killing Joke, finally done dealing with its ramifications on Babs and there are signs of moving on. For this series so far Simone has seemed determined to make Babs’ return from as painful for readers as it was for the character, but anytime the focus goes elsewhere Simone is at her usual high quality. There are some good scenes between Barbara and her mother, and the return of a great new villain. This issue is mostly good. B-
  • Batman and Robin 8:  This has been the secret best Batman book of the relaunch. Batman gets all the accolades, but B&R has been just as good. Here we get the aftermath of Damian killing Nobody at the end of last issue, and amazingly it is intelligent and reasoned rather than loud and melodramatic. This is a quiet, recovery issue where we see that the realtionship between Bruce and Damian may be strained, but it isn’t broken and neither is either of them. Plus, Pat Gleason continues to be awesome. B
  • Batwoman 8:  The second arc of this series has not been anywhere near as good as the previous one. Partially it is the loss of JH Williams III on art, part it the scattered nature of the story it is trying to tell. I applaud Williams and Blackman trying to push themselves, but so far I would classify this as a failure. Reeder recently left the book due to creative differences, and I can’t say I’m sad to see her go. Her art is normally great, but here it has been inconsistent and kind of bad at times. I’ve read some reviews that blame it on the inker, but whatever it is, the art just doesn’t look as good as it should. C
  • Frankenstein Agent of SHADE 8:  I really do not likes Wong’s inks over Ponticelli’s pencils. Instead of looking distinct and scratchy, it merely looks bad. The story here is much more personal than anything in this series so far. Frank and Lady Frank go on the hunt for their child, who they presumed dead but is actually missing. We get to see what drove the wedge between Frankenstein and his Bride, as well as see the manipulations of Father Time start to turn on him. Frankenstein is just a great character. This is a great book. A
  • Green Arrow 8:  Another issue that is interesting if not particularly good. The big problem here is the art, which occasionally looks really good but often fails to tell the story effectively. It took me several reads to parse some of the pages. There is a lot of weird going on here, with hive-mind triplicates and genetic experiment and a midget with a sniper rifle. I’m sticking around for at least a few more issue to see how this turns out, but I don’t think I could recommend this with any conviction. C
  • Green Lantern 8:  I enjoyed the first arc of the relaunched Green Lantern, but this issue feels like the first time Johns has been on track since before Blackest Night. We are finally getting some answers about the Indigo Tribe, plus Hal actually uses his ring to make some constructs. Mahnke’s is great as always. I thought Johns might be running out of steam on this title, but now I think he is back on track. B+
  • Justice League International 8:  I still really like Lopresti’s art. It has a simply a good, classic superhero look. Too bad the story here is just so painful. There are a few nice character moments here, like the little bit between Guy and Ice, but mostly it is stupidity on top of gruesome stupidity. It is lingering on the desperate, “look at how extreme we are” blowing up of the whole team while setting up a cliché new bad guy and adding in pointless new teammates. Other than the nice art, JLI is an insultingly bad book. D
  • Kirby Genesis 6:  The only flaw in this issue is that it has been too long since the previous one. This series gets better and better. At first the sheer number of heroes and monsters popping up can seem bewildering, but other than some clearly defined major players, the rest are just there to show that this is a world gone made with crazy awesome ideas. The tenous alliance of villains is showing cracks, but they may have already won. Which of course they haven’t, but those are the stakes we are playing at here. The fact that these are largely Kirby’s rejected ideas just shows how many awesome stories he had to tell. A
  • Mega Man 12:  I love this series so much. This issue manages to cover the entire Wily’s Castle section of Mega Man 2. It is non-stop action that can’t help but put a smile on the face of anyone who is familiar with the game. It manages to tell a story that anyone can understand while also tossing out some nods to old school Mega Man fans. I especially love Guts Man angrily taking down the Guts Tank and Mega Man learning how great Metal Blades are. This is pure fun. A
  • Men Of War 8:  If this is a preview of what Frankenstein is going to be like when Matt Kindt takes over for Lemire, then I think the book is in good hands. This issue is downright manic. For better or worse this feels like 2 or 3 issues worth of story crammed into one. Frankenstein and GI Robot have a fairly generic superhero team-up, they meet and fight then join forces to take down a larger threat, but it is set against the backdrop of WWII. The only problem is that it is jittery, trying to cram so much in that it just jumps from scene to scene. Still, it is a hoot. B
  • Saga 2:  I’m not quite as sold on this as the rest of the comics reading world seems to be. I like it, but I don’t love it. Some of it feels like it is trying too hard to be clever. Again, though, I do like it. There is good chemistry between the two lead characters and as goofy as the names for the bounty hunters are, they are interesting at first glance. Still, this issue feels far too brief. It is over almost as soon as it starts. I’m still on board, probably for the long haul if Saga gels into a consistent tone. B
  • The Shade 7 (of 12):  James Robinson has been at his best with this series and he continues to be. The Shade allows him to let is sometimes verbose writing go, as it fits with the character. This is probably the weakest issue of the series so far; it is a bit unclear as to how exactly things go down at the end. Or maybe its just been too long since I read the last issue and I do not quite remember what was going on. Either way, it is still enthralling, if a bit foggy. A-

Rating the Relaunch

Its now three-ish weeks into the DC Relaunch and I guess its time for my take on the books released so far. I have read them all, and so far I’d call the relaunch a success. I’m going to give my take on all 27 of the books released so far with a brief review and a score from 1-10, going in alphabetical order because why not?

Action Comics.  Grant Morrison and Rags Morales.

The best book of the relaunch so far. Morrison gives us a significantly younger, less powerful Superman, as well as one who is more proactive. This issue moves at a frantic, frenetic pace, never really stopping to let the reader catch their breath. It is heavy on action but still manages to seed tons and tons of Superman stories to come. Most amazing is the fact that nearly throughout it all Superman is smiling. He may have a touch of Batman in his methods, but he isn’t dark and brooding. Just a great, great issue.
10/10

Animal Man. Jeff Lemire and Travel Foreman.

Another truly great book. Lemire lays the ground work for an excellent horror tinged superhero family comic. Foreman’s sparse artwork complements it perfectly, especially in the terrifying dream sequence near the end. The only flaw, if there is one, is that it is pretty dense. Lemire uses an excerpt from a fake magazine interview to explain who Animal Man is that is as clumsy as it is effective. This is shaping up to be something different than the usual superhero fare and an excellent read.
9/10

Batgirl. Gail Simone and Ardian Syaf.

Gail Simone writes Barbara Gordon’s return to Batgirl, and walking, and it is something of a disappointment. This is not a strictly bad comic, but it is somewhat overwrought, especially that last page, and too focused on what came before. There is a tepid new villain and a potentially interesting roommate and some generic superhero action. Ardian Syaf’s art is adequate, at times very good but not consistently. Simone does occasionally tend to miss with her stories (though for every bad one there are 4 good ones) and I expect this comic to improve as it goes.
6/10

Batman and Robin. Peter Tomasi and Pat Gleason.

Pat Gleason’s art is wonderful. It is detailed and elastic and a touch gruesome. I think he might be better suited for a book with monsters, like his previous work on Green Lantern Corps or something like Frankenstein or Demon Knights, but it is always very good. Tomasi lays it on a bit thick, perhaps, but subtly is not always a virtue. This is a book that new readers should be able to pick up and quickly grasp the relationships between the characters. It is little more than a simple Batman story, but it is a very executed one.
7/10


Batwing. Judd Winick and Ben Oliver.

This is a basically new character and this first issue gives the reader no reason to care about him. Winick actually tells the us very little about Batwing and introduces a ridiculous (in a bad way) villain named Massacre. The story is just unappealing and unexceptional. Oliver’s art has great figure work, but it is severely lacking in background detail. This is a problem and the books main selling point is that it is Batman in Africa, but there is little in the art to cue the reader in to the exotic locale. This is simply not a very good book.
4/10

Batwoman. J.H. Williams III and W. Haden Blackman.

This is the best looking book of the reboot. Williams art is fantastic, with inventive page layouts and stunning attention to detail. He changes the look of the book completely depending on whether Kate is being Batwoman or not. The story is also very good. It might read a little too much like the continuing adventures of Batwoman for some new readers, but since there is really only one previous Batwoman story and it is excellent this is no big deal. It does establish who Kate Kane and her friends are. Just another great book.
9/10

Deathstroke. Kyle Higgins and Joe Bennet.

This sure is a Deathstroke comic. Higgins effectively, save for some over-the-top early captions, establishes who Deathstroke is and what problem he faces. Bennet’s art is clean and effective. It is a violent comic, but that is a feature, not a bug. It is not to everyone’s taste, it is not to my taste, but it works as what it is. A comic about hired killer trying to prove he isn’t over the hill could be decent, but it is not really something I want to read. It does fill its niche with quite well, though.
6/10

Demon Knights. Paul Cornell and Diogenes Neves.

Another good book. Cornell is setting up a swords and sorcery magnificent seven and it is highly entertaining. The cast quickly shows themselves, though there is barely time to establish the scene. Neves’ art occasionally looks sloppy, but there are some great facial expressions and some awesome dino-dragons. This issue is not quite as slum dunk as the concept, but it has the story moving forward and promises great things to come.
7/10

Detective Comics. Tony Daniel.

This is a bog standard, grim and gritty Batman comic. Tony Daniel tries to write like Frank Miller, not a bad goal, but doesn’t pull it off. His art looks really good for the most part, though. The problem is that this is mostly just a Batman versus Joker story, something that even people who don’t read comics have seen a thousand times, and a not particularly good one. It ends with a gruesome surprise, but it doesn’t feel like something that will stick. This is a bad issue.
3/10

Frankenstein, Agent of S.H.A.D.E. Jeff Lemire and Alberto Ponticelli

Here Lemire sets up a science action team made of monsters lead by Frankenstein. He throws idea after idea on the page in the perfect Kirby fashion. This is an efficient and effective introduction. We meet the team, same as the Flashpoint mini-series plus a mummy, and get right down to the monster killing. Ponticelli’s art is scratchy and wobbly and a perfect look for the book. Big on action and on craziness, this is exactly the kind of book I like to read.
8/10

Green Arrow. J.T. Krul and Dan Jurgens.

This is a dull issue. Green Arrow has been nearly entirely rebooted. He is now much younger and more James Bond than Robin Hood. To go with this new look Green Arrow, we have art that is decidedly old fashioned. Jurgens work is not bad, but it looks like a book from the early to mid 80’s. An odd fit for a new take on an old character. The story is not bad, it is a simple superhero story. It is nice to have some of those, but this is not particularly interesting. Though I doubt Green Arrow fans will be happy with this new take, maybe the emerald archer will find some new life with this not uninteresting set-up.
5/10

Green Lantern. Geoff Johns and Doug Mahnke.

This might as well be Green Lantern issue 68, since nothing changes from before. Just like at the end of the War of the Green Lanterns crossover, Hal Jordan has lost his ring and Sinestro has returned to the Green Lantern Corps. Two thirds of the issue is inept mess Hal on Earth, realizing that without his ring he is a horrible screw up and the other third is Sinestro’s adventures in space. Mahnke’s art is amazing, as always. He makes the unreal aliens that make up much of the cast look as real as the people. This is not a fresh new take, but it is still really good. Johns’ Green Lantern work has faltered occasionally, but this is a return to from.
8/10

Grifter. Nathan Edmonson and Cafu.

Instead of writing a good mystery in this issue, Edmonson wrote a dull one confusingly. It is not a complex story, but it is told in a way to make it hard to understand, all disjointed and out of order. The art is simply adequate. There is just not a lot to recommend here. It could develop into something interesting, a man fighting monsters only he can see, but this first issue is a mess.
4/10

Hawk and Dove. Sterling Gates and Rob Liefeld.

I don’t have the somewhat comical, hateful reaction that most of the internet seems to have to Rob Liefeld’s art, but neither do I like it that much. It is not so much stylized as sloppy. With him on it, I don’t think I was ever going to like this book. It doesn’t help that it was written to deliberately play to Liefeld’s strengths and not, it seems, to tell a good story. It is also odd that Hawk and Dove seem to have come through the relaunch completely unchanged, despite not being a particularly fresh concept. This is probably a treat for Liefeld fans, but it is mostly a mess.
2/10

Justice League. Geoff Johns and Jim Lee.

The only problem with this comic is outrageous expectations, a problem DC brought on itself. Unlike nearly every other book, Justice League is an origin story. It is going show how the Justice League came to be. It might have been more effective to show the whole league in action, but I don’t see any reason to complain about the book being something it is not. Lee’s art is the same genre defining art it has been for 20 years, and Johns plays this issue a little more slowly than usual. Probably a bit too slowly. Batman and Green Lantern are the only members in most of the book, and their interactions ring true. GL is reckless and overconfident and Batman is more than a little dismissive, though he seems to see the advantage of the powers GL possess. This is not an outstanding issue, but it is a good one.
7/10

Justice League International. Dan Jurgens and Aaron Lopresti.

Jurgens’ writing is a bit ham-fisted, with some clumsy team building pages and some nonsense about protesters outside the Hall of Justice, but the plotting is mostly tight. It sets up a varied cast for a U.N. controlled team that might not be under control for long. Lopresti is a terrific artist, and the book is bright, colorful and expressive. Maybe it is my attachment to these characters, but I am inclined to like this book.
7/10

Legion Lost. Fabian Nicieza and Pete Woods.

Legion Lost indeed. The Legion of Superheroes, DC’s super teens from the future, has a reputation for being impenetrable. Whether that is generally true or not, it is true for this issue. It is hectic and poorly explained and downright confusing. Pete Woods are is nice, but looks unfinished on some pages. There is the seed of a good series here, with heroes from the future being stuck in the past, but it needs to slow down and breathe.
4/10

Men of War. Ivan Brandon and Tom Derenick. Jonathan Vankin and Paul Winslade.

This issue introduces the reader to the new Sgt. Rock, grandson of the old Sgt. Rock. The concept her is solid, soldiers dealing with the wake of superheroes. The execution is also solid if not particularly great. This book simply lack oomph. This first issue doesn’t really take advantage of either its war book setting or its superhero connection. It just sort of is.
5/10

Mr .Terrific. Eric Wallace and Gianluca Gugliotta.

This is an intriguing but sloppy first issue. I am fond of Gugliotta’s art, but some panels and figures just seem off. The plotting is good, with a nice balance of action and world building, but the dailogue is sloppy. I am going to give Wallace the benefit of the doubt that this was supposed to have a snarky tone, but that is not effectively communicated. Everyone in the book seems like an asshole. If it finds a consistent tone this could be a really good book. This issue was simply okay.
6/10

O.M.A.C. Dan Didio and Keith Giffen.

This is simply wall to wall action.  Office drone Kevin Kho is turned into a monster but the mysterious Brother Eye then tears his way through Cadmus Labs until he finds and destroys what he is looking for.  It is a Kirby homage that throws as many of the Kings DC ideas into the book as possible. Giffen’s art captures Kirby’s energy. It is pure fun for 20 pages. There isn’t much that isn’t fighting some kind of crazy science creation, but there doesn’t need to be.
7/10

 

 

Red Lanterns. Peter Milligan and Ed Benes.

If the whole issue was like the opening I would have rated this issue much higher. The absurd and gleeful violence in this book is entertaining. Milligan plays it so close to satire but doesn’t quite go over that line. It is definitely self aware, but not mocking the concept. Benes provides his usual trashy but competent art, which looks much better when there are blood vomiting cats on the page than absurdly sexualized aliens. If it didn’t end with overwrought Earth violence and a backstory explaining soliloquy from Atrocitus this could have been a really good issue.
5/10

Resurrection Man. Danny Abnet and Andy Lanning and Fernando Dagnino.

This book seems perfectly crafted to not appeal to me. The art isn’t necessarily bad, but it is dark and scratchy I just find it off-putting. The main characters power is interesting, that he dies and comes back to life with a new power, but we don’t learn much about him besides that. The fact that he is wanted by both the forces of Heaven and Hell is not a plus, that doesn’t interest me in the slightest. This whole issue is dull and faux edgy.
4/10

Static Shock. John Rozum and Scott McDaniel.

This is an effective attempt to horn in on Marvel’s Spider-Man market. Rozum and McDaniel do a good job of mixing superheroics and family time while still communicating who Static is.  The villain team isn’t anything that interesting, but whatever.  The art is stylized and fit’s the story and character. My only problem is that I don’t particularly care for Spider-Man, let alone knock-off electic Spider-Man.
7/10

Stormwatch. Paul Cornell and Miguel Sepulveda.

I expected better from Cornell. Sepulveda’s art looks rushed and sloppy, but it al least has a nice style. The writing, though, does little but clumsily introduce the cast. It is a good concept, though it doesn’t seem to be the same as the Wildstorm version was, though they share many characters. I know by issue 3 they are going to be fighting the moon, but this first issue is just clumsy.
6/10

Suicide Squad. Adam Glass and Federico Dallocchio.

No book got a more negative pre-realease reaction than Suicide Squad. Between the ill-advised character redesigns to the interviews with the writer that suggest a complete misunderstanding of the characters and concept, it seemed like this book would be a stinker. And it is. The art is inconsistent at best and the story is ugly and nasty and poor. There is nothing to recommend here.
2/10

Superboy. Scott Lobdell and R.B. Silva.

Superboy is another character who got a complete reboot. He, however, seems to be coming back exactly as he was when he first arrived. This issue is dense. It may be only 20 pages, but it covers much more ground than most of the other titles. Superboy is a lab experiment, with no morals because he has had no experiences. It is as much about the N.O.W.H.E.R.E. lab that he was made in than Superboy himself. Silva’s art is clean and expressive; it looks really nice. The only problem I can see is that it seems to tie in to Teen Titans, which looks terrible.
8/10

Swamp Thing. Scott Snyder and Yanick Paquette.

Scott Snyder’s first book of the relaunch is something of a disappointment. Not that it isn’t good, it is, but because I was expecting great, which it wasn’t. There just isn’t much here. Too much time is spent trying to reconcile and recap Swamp Things history and not enough time is spent on the actual story. The story that is started and teased is intriguing, but it is unfortunate that in a comic titled Swamp Thing, Swamp Thing doesn’t appear until the last page. Paquette’s art is really good, though. This is a good start, but not a great one.
8/10

There are my thoughts on the first half of DC’s New 52. Most of the books I was really looking forward to have already come out, but there are still several good looking ones on the horizon. Wonder Woman looks great, as do Batman and Aquaman. While I have no idea what the writing will be like, I can say for sure that The Flash will be a good looking book, possibly challenging Batwoman for the best art of the relaunch. See ya later, space cowboys.

A Question of Character 2: Guy Gardner

I don’t think I went over exactly what I intend for A Question of Character to be in the first entry. That is partially because I converted what going to be an unrelated post into the inaugural AQoC post.

With A Question of Character, I plan to examine the history of a comic book character with the somewhat flimsy pretense of answering a question about who they are. This question can range from this month’s Why is Guy Gardner such a jerk? to something as simple as Who the hell is Wildcat? While I would certainly welcome questions from readers–assuming I have any–this is largely an excuse for me to write about some of my favorite lesser-known superheroes. Like Video Game Archaeology, this is going to be a monthly feature on my blog. Hopefully. I mean, this entry, for instance, was for June, though it wasn’t actually posted until August.

Green Lantern Corps #19

As was probably clear from that month long series of panels featuring him, I am a big fan of Guy Gardner, the one true Green Lantern. Also, even just from those panels, it should be obvious that good ol’Guy is a pretty big asshole. Like the majority of the human race, I’d say Guy has a pretty good reason for being kind of a dick to everybody. Not that is really excuses it, but you can see where he is coming from.

So why is Guy such a jerk? Continue reading

Biweekly Quick Comic Review 2

  • Action Comics 903. Written by Paul Cornell, art by Axel Gimenez.   I missed Paul Cornell’s work with Lex on this title, having started with 900, but unlike most people, I am thoroughly enjoying this Doomsday story. It is goofy, but in a fun way. Sure, there are plot holes you could drive a truck through, but Superman fires himself out of a cannon at the Doomsday fortress. This is merely an excuse for Superman and his allies to fight the biggest, most ridiculous threat imaginable and triumph. ***1/2
  • Daredevil 1. Written by Mark Waid, art by Paulo Rivera and Marcos Martin. Mark Waid does something not seen with Daredevil for the last quarter century: something new. He seems to be significantly brightening up the blind hero’s world. Waid is one of the best at pure superhero stories and the art in this book is fantastic. It is a new take on Daredevil that is simultaneously fresh and true to the character. This is a great comic. *****
  • Flashpoint: Project Superman 2. Written by Scott Snyder and Lowell Francis, art by Gene Ha. This is easily one of the best Flashpoint tie-ins, up there with Frankenstein. It is often gruesome, but with reason. The world of Flashpoint is a terrible place for everybody. Project Superman actually has an interesting “What if?” scenario for its main character. What if his rocket had been found but the government and not a kindly couple? I do like the reversal of his relationship with Gen. Lane, who here treats him as much like a son as possible. It also fixes a quibble I had with Flashpoint 3, that Superman would always be good. I don’t know if he will show back up in the main series, but his interactions with Gen, Lane give him reason to be a hero. ****
  • Green Lantern Emerald Warriors 12. Written by Peter Tomasi, art by Chris Batista. This title is plainly and obviously treading water until the big September reboot, but the last 2 issues have been the best of the series. A giant, green energy eating space spider is causing trouble for the corps, so Guy must form a team, without regulars like Arisia and Kilowog, to take care of it. So he gathers some red shirts and gets the job done. The only other survivor, the walrus-like Theodoric, is a character I hope to see more of. It is a good, not great, one off story. ***
  • Power Girl 26. Written by Matthew Sturges, art by Hendry Prasetya. Matt Sturges comes on to finish out this book with a pair of one shot issues. This one is pretty damn good. Power Girl is signing autographs at a Power Girl convention, which I have no problem believing exist in the DC Universe. One fan turns out to be an alien who wants to steal PG’s powers. With the help of some young fans, PG stops the alien. It isn’t complex, but it is fun and well executed. ***1/2

Even Quicker Reviews:

  • Batman: Gates of Gotham 3. Strong character work. ***½
  • Detective Comics 880. Not surprising, but still really good. ****
  • Flashpoint Wonder Woman and the Furies 2. A disjointed, sloppy mess. **
  • Flashpoint Kid Flash Lost 2. Lost is an accurate description, but it is still fun. ***
  • Flashpoint Lois Lane and the Resistance 2. Surprisingly strong, both in art and concept. ***
  • Green Lantern Corps 62. Kind of dumb. **
  • Supergirl 66. Fun, snappy superheroics. ***½
  • War of the Green Lanterns Aftermath 1. Turgid and dull. **

Quick Comic Reviews

Now that I’ve started getting my comic books from an online service and get a shipment every other week, I’ve decided to do biweekly short comic reviews. I’ll be writing some brief thoughts on a handful of comics every other week or so. I won’t be reviewing all that I read, just the ones I feel like I have something to say about.

  • Flashpoint 3, Geoff Johns and Andy Kubert

With this issue, Flashpoint goes from being merely slow to being pointless. Last issues (hilarious) cliffhanger is quickly ignored and the plot moves on, but Flash and friends haven’t really done anything yet. This sort of slow build could be effective, but this is only a 5 issue series and we’ve already burned through three of them. I also take offense to the idea that Superman would be a hero no matter what. I would be fine if he didn’t return after this issues cliffhanger. ** (2 stars)

  • Green Lantern 67, Geoff Johns and Doug Mahnke

The War of the Green Lanterns finally concludes. This crossover has been plagued with shipping problems and I’ll need to go back and reread the whole thing to really rate it. This issue was big on noise but short on sense. As is the way with Johns’ Green Lantern stories, it all comes down to Hal and Sinestro. It is suitably explosive, but the logic behind most of it is either not explained or nonexistent. *** (3 stars)

  • Green Lantern Corps 61, Tony Bedard and Daniel Hor

A fallout issue that follows up on the crossover that just ended. Most of the Lanterns who got their rings from the corrupted Mogo give them up, but one feels that she belongs in the Corps. So she and John Stewart go to her sector and try to stop a war. In general, this is the kind of story I want to see from Green Lantern Corps, highlighting a new/unknown member while still being about the main characters. Unfortunately, this is not a particularly good example of how to do that, unlike last months Emerald Warriors, which was perfect. *** (3 stars)

  • Birds of Prey 14, Marc Andreyko and Billy Tucci and Adriana Melo

Marc Andreyko comes on for two issues between Simone leaving and DC blowing the whole thing up. I like the concept of this story, exploring the WWII origins of some of the Birds characters that is really unexamined. Unfortunately, the art, as it has done for most of this series, hampers the writing. Not the Billy Tucci pages, those are good. But Adriana Melo is not great (weird faces) and her style clashes horribly with Tucci’s. **½ (2 ½ stars)

  • Detective Comics 879, Scott Snyder and Francesco Francavilla

Snyder’s excellent run on this title continues. Francavilla’s art is stupendous. Excellent use of color, with red and green tinting everything. There is a lot of good in this issue, but some stuff is unwanted. Like the opposite surprising appearance of the Joker and James Jr.’s goofy plan. Of course complaining about the Joker being in a Batman story is also really dumb. **** (4 stars)

  • Batgirl 23, Brian Q Miller and Pere Perez

Brian Q Miller’s excellent 2 years of Batgirl comes to end, part 1. As usual, this issue is great. It does feel like this is a larger story crammed into less space than would be desirable, but the snappy dialogue and excellent characterization are still in full effect. I am really going to miss this book. Month in month out this is one of DC’s best. **** (4 stars)

  • Superboy 9, Jeff Lemire and Pier Gallo

Superboy under Jeff Lemire has also been one of DC’s best books. Much like Batgirl, this issue seem to be trying to compress a longer story into the issue left before the relaunch, with longer building subplots abruptly coming to a head. Very good, if rushed. ***½ (3 ½ stars)

  • Frankenstein and the Creatures of the Unknown 2, Jeff Lemire and Ibraim Roberson and Alex Massacci

While most of the Flashpoint tie-ins haven’t been very good, Frankenstein has been a welcome exception. This issue is not quite as good as the last one, but when you open with Frankenstein killing Hitler there is nowhere to go but down. Still, this is good stuff, though the art suffers in spots. **** (4 stars)

  • FF 6, Jonathan Hickman and Greg Tocchini

On the first page of this comic is a cast list. None of those characters appear. This issue exists to explain who Black Bolt is and bring him back to life. Presumably, this is a necessary step for later parts of this story, but it still makes for a disappointing issue. ** (2 stars)

  • American Vampire: Survival of the Fittest 2, Scott Snyder and Sean Murphy

I was going to criticize this issue for being too slow, then I realized that was dumb, just because this issue doesn’t get to any actual vampire fighting. However, the heroes survive a plane crash and infiltrate a castle full of Nazi vampires. And it is drawn by Sean Murphy, who is really good at drawing. Best of all, I don’t see this mini-series getting anything but better. **** (4 stars)

Even Quicker Reviews

  • Secret Seven 2 *1/2  This is not good.
  • Deathstroke and the Curse of the Ravager 2 ***½  This is good.
  • Citizen Cold 2 **  I like Kolins’ art, but his writing is stodgy.
  • Booster Gold 46 **½ Jurgens has left Booster a little fun.
  • Batman: Knight of Vengeance 2 ***½  Crazy, and good.
  • Emperor Aquaman 2 **½  Yawn.
  • World of Flashpoint 2 **½  Guy Gardner is an Australian Buddhist
  • Fear Itself: Youth in Revolt 3 **½ I like the characters because no one else does.

Thoughts on Green Lantern: Rebirth

A week or three ago I posted this picture as a part of my lazy Month of Gardner. It is from a pair of pages in Green Lantern Rebirth #6, written by Geoff Johns and drawn by Ethan Van Sciver, which shows the differences in how each of these Green Lanterns use their rings. Although I think these distinctions largely started there and have been used at best sporadically since then, I do really like the idea of each Lantern having a different style.

The rest of Rebirth can be problematic. For the record, I am pro-Rebirth. I like what it did and I mostly like how it did it, but there is no getting around the fact that it is a six issue long retcon or that Johns writes Hal Jordan as though he were Batman. I understand how that could grate on those who did not want to see Hal redeemed. However, I thought Emerald Twilight, the story where Hal goes bad, was somewhat terrible and I would rather have a functioning Green Lantern Corps than Kyle Raynor as Luke Skywalker. Geoff Johns also did a good job of not diminishing Kyle in bringing back Hal. Yes, Hal, not Kyle is the Green Lantern, but even in Rebirth Kyle, John, Kilowog, and Guy get their chances to shine.

However, the reader feels about the “fix” that is Green Lantern: Rebirth, these two pages are really good.

Johns is the master at shaping years of often contradictory or confusing stories, revitalizing tired characters and giving them relatable hooks for future stories. In just a few pages, he manages to get to the heart of all five of the main Green Lanterns.

First John Stewart. His constructs are actually constructed. He builds them, uses his knowledge as an architect to use his green powers more effectively. He is thoughtful and careful in how he uses his ring. Next is Guy Gardner. Rather than John’s careful approach, Guy is reckless. He is all heart and no control. Then there is Kilowog. The only non-human in this group, his ring sends out constructs that are bigger than the others are. That his ring booms shows its raw power. Kyle Raynor is an artist, and he uses flourishes and constant refinement. He is never satisfied and he never gives up. Last is Hal Jordan, who uses precision and focused power.

It really shows what every one of them is about. John and Kyle are thoughtful and somewhat introspective. Their actions are carefully considered and they are rarely rash. Guy is the opposite. He is just held back from action at all time, with almost no thought past his initial instincts. Hal is somewhere in between. He tends toward reckless and instinctive, but is more careful than Guy and choosing his targets. Kilowog’s explanation is probably the least illuminating. His booming ring shows that he cannot be ignored, but it really tells the reader little about who Kilowog is. Still, Johns goes at least 4/5 on explaining who these Green Lanterns are.

I just really like how someone who has little knowledge of these characters before reading this, like me not that long ago, would have a decent grasp of all of them from just these few pages.

Significantly Delayed by the 4th Sunday Comic Book Review

The week of the 4th of July has really messed up my ability to get together posts for my fledgling blog, but this week I plan to review at least one more season 1 episode if Futurama and the new episode, with a mention of last week’s new ep.  Also at least one more installment of 25 Years of NES and one movie review.  There are many other things near completion that I hope to get out, but we’ll see.  On the the comics.  It was a big week for me buying comics and all in all a good one.
Flash 3:

Written by Geoff Johns and drawn by Francis Manapul and Scott Kolins.
The new Barry Allen Flash series continues to be one of the best books coming out.  This issue continues the Flash’s struggles with the Renegades, doppelgangers of Flash’s Rogues from the future, and with the resurrected, original Captain Boomerang as he escapes from prison.  The art is distinct.   I do not possess the vocabulary or knowledge to accurately describe it, but I do know that it is unlike most other comics.  Johns is also doing a good job of setting up Barry and Iris Allen.  I would agree with the complainers that so far there is no reason the series could not have starred Wally West, but it doesn’t.  There have been 20 years of Wally stories, if the man who writes the best of them wants to write some great Barry stories more power to him.  And these have been 3 really good issues.  Barry is a hero through and through.  Instead of focusing on all of the implications that paint him as a murderer, he is helping someone else who has possibly been wrongly imprisoned.  Iris is helpful and equally busy.  Yes, so far, Barry has acted like Superman, but since DC has Superman doing other stuff, maybe Barry can become the moral center of their universe.
Green Lantern 55:

Written by Geoff Johns and drawn by Doug Mahnke.
It’s big, loud, dumb and almost perfect.  Hal, Carol, Sinestro and Atrocitus fight with Lobo.  The leaders of four of the seven color corps throw power ring constructs all over the place in an over the top fight with one of superhero comic’s most over the top characters.  Lobo is a character, much like Marvel’s Deadpool, that is great in small doses but is easily over used.  His one issue appearance here is definitely a good thing.   Mahnke’s art is as over the top as the story.  This issue is just pure fun.  And the ending with the origin of Dex-Starr is both silly and somewhat touching.  While I was not a huge fan of Blackest Night, the Green Lantern book has come out of it still being great.
Justice Society of America 40:
written by Bill Willingham and drawn Jesus Merino.
This is the rather lackluster end to what has been a pretty good alternate reality story.  Obsidian returns and the JSA beats the bad guys.  I really do not know what to make of this issue.  It seems like it is either the last couple of pages of epilogue from the previous story extended to a full issue or 3 issues condensed down to one because after this James Robinson is taking over for three issues for a JLA/JSA crossover and Willingham could not set up the next story or fully finish this one.  So what is here is a few fun moments and lost of Obsidian monologue telling the reader what happened.  Everyone knows how this was going to end, so the least I expected was to be shown it in an interesting way, not having is flatly recited to me.  Not a good issue.  I’m growing increasing shaky on what is my favorite superhero team, especially since most of the interesting characters, Power Girl, Star Girl, Liberty Bell, Hourman, are going or gone.
Justice League of America 46:
written by James Robinson and drawn by Mark Bagley.
Robinson’s JLA/JSA team-up ramps up.  The story itself is actually pretty good.  The Starheart, a chuck of which is the source of Green Lantern‘s (Alan Scott) powers and through him powers his children Jade and Obsidian, is on Earth and driving many super powered individuals crazy.  It is an interesting start to the team up and a good way to involve both teams.  But his dialogue is terrible.  Jesse Quick, up until recently known as Liberty Bell, only thinks of her dad.  All the time.  Donna Troy rambles idiotically in what I believe is supposed to be funny dialogue.  Mr. Terrific talks down to Power Girl and she takes it.  Any of the instances could be forgotten, but they pile up enough to leave a bad taste in the reader’s mouth.  I’m sticking with this title through the team up out of love for the JSA, my interest in the line-up Robinson has for the JLA and my previous enjoyment of Robinson’s writing in Starman and JSA.  After that, I may drop both Justice team titles.
Thor 611:
written by Kieron Gillen and drawn by Rich Elson.
This is my attempt to get back in to Marvel after a series of terrible events, culminating in the horrendous Dark Reign, thoroughly destroyed most of my interest in the line.  But the “Heroic Age” sounds good, so I’ll look.  And seeing how Thor is the best Marvel hero, I started here.  Not bad.  The Asgardians mourn Loki; they question the leadership of Balder and the Desir plot to destroy the dead Asgardians.  I do know of the bulk of the events from Siege even though I did not read it and I read most of JMS run on the title, so I’m not completely lost.  This issue is not great, but it is pretty good.  If the next issue pays off the set up in this one I’ll be happy, but this is not getting me too excited.
Wonder Woman 600:
So to cap off the month we get Wonder Woman’s big anniversary issue to go along with Superman’s and Batman’s.  It is also the start of Straszynski’s run on the title.  The first story is written by outgoing writer Gail Simone and drawn by the person responsible for Wonder Woman when she was the best George Perez.  It starts with a team up of numerous super heroines to defeat the “Cyber-Sirens.”  It shows how all of them look up to her and how Wonder Woman is the greatest.  Then she skips out on the President to attend Vanessa Kapatellis’ graduation.  I really liked this story.  Perez is one of the best artists in the business and Gail Simone has few misses on her record.  I can’t help but see the end of this as a bit of delayed backlash against the writers who came after Perez (Messner-Loebs and Byrne used other characters, Jimenez destroyed them) that ignored the great supporting cast he set up.  To see Vanessa recovered from the indignities put upon her in bad stories that made both her and Wonder Woman look bad feels great to those who read and loved Perez’s WW.  The next story is written and drawn by Amanda Conner and is the best thing in any book this month.  Power Girl, (I love me some Power Girl, especially drawn by Amanda Conner) Wonder Woman, and Batgirl beat-up Egg-fu (basically super villain Humpty Dumpty) then PG and WW go to PG’s place so WW can tell her what’s bothering her cat.  It’s cute, funny and gives me hope for more WW PG team ups.  Next is Louise Simonson and Eduardo Pansica’s story where Superman and Wonder Woman team up to take down a terrorist who stole Zeus’s lightning.  It’s adequate.  I had to reread it even after taking some review notes to really remember it.  It is followed by Geoff Johns and Scott Kolins’s pointless lead-in to JMS’s story.  This was the most disappointing story because I really wanted to see Johns write Diana.  No writer is better at distilling why a character is cool into one sentence that can be used for years worth of stories.  Sure, his takes are often simplistic, but they lay great groundwork for other he and other writers to build on.  When he’s used Wonder Woman, it was generally in stories that were not about her and she did not feel right.  There was not enough to this story to even get that feeling.  Though the panel of young Diana staring out to sea wanting to see what else was out there was great.  Also in the issue were some great pin-ups by Adam Hughes, Francis Manapul and Phil Jimenez and one truly horrible one by Jock.
Then there is JMS’s highly anticipated debut.  I don’t like it.  The story could have potential.  It is going to end with the majority of her history restored to normal, maybe all of it, but the how could be intriguing.  The marketing is turning me off, as is the new costume.  WW old costume was just as messed up as Superman’s and Batman’s.  They are Superheroes; they are inherently ridiculous.  That is the fun of the stories.  And WW wears a patriotic one-piece bathing suit.  She looked like some sort of magical hooker.  DC decided to change this by making her look like an actual hooker.  They did not take out the suggestive part, they took out the magic that makes it okay.  And it’s not like this an original story.  Writers since Perez, except Simone, have destroyed Themyscira and the Amazons, only to return them with their version.  I see no reason to believe that this will be different of better.