Now Playing for January 2015

It wasn’t a bad start to the year.  I finished up Persona Q; then spent most of the month with Curtain Call and Baldur’s Gate.  I didn’t quite get on with finishing my Legend of Zelda replay, but that should be finished next month.

Beaten

Persona Q: Shadow of the Labyrinthwrote about it here.

Theatrhythm Curtain Call – I thought the first Theatrhythm was a near perfect exercise in nostalgia for the Final Fantasy series, but this sequel blows that game completely out of the water.  There is just so much more.  More songs, more characters, more games to choose from; it simply has more.  It also added button play, instead of being just touch screen, but I stuck with the stylus.  Other than there being more there isn’t a whole lost that is strictly new about this game.  Still, I feel confident saying that this is the perfect nostalgia delivery system for the Final Fantasy series.  It is great.

Monster Hunter 4 Ultimate Demo – This is only a demo, but I did play it a lot.  It plays largely like Monster Hunter 3, but minus the underwater parts, a good change, plus some jumping stuff.  Also, there are a few new weapons.  I tried them out, but don’t think I’ll be using them.  I’ll either stick with my trusty Hammer or switch to something with a more defensive bent, like the Lance or the Gunlance.  So for it is a great game.

Baldur’s Gate Enhanced Editionwrote about it here.

Persona 4 Arena Ultimax

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I’m never sure when to call a fighting game beaten. I got this for Christmas and since then have played through the story mode and little else.  Still, the game seems largely the same as the non-Ulitmax version.  The story is done differently, instead of each character going through essentially the same story, there is one big story that each character has a role to play.  It feels a little like a reunion special to a finished series.  Everyone feels essentially right, but the whole thing feels kind of unnecessary.  Still, aren’t all games unnecessary?  Persona 4 Ultimax is as good as a fighting game sequel to an RPG could hope to be.

Ongoing

Persona 2: Eternal Punishment – Moving right along with the Persona series.  So far it is a lot like the other Persona 2 (big surprise) but since it is the original PS1 version instead of the PSP remake there are a lot of system changes that the game lacks that just makes it a little more difficult to navigate.

Mario and Luigi Dream Team – More progress has been made, but Persona Q and Theatrhythm really got in the way.  It is just as good as the previous few games in the series that I’ve played, but it seems to be shaking up to be long one.  15 hours seems like little more than a quarter of the game.

Chariot

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I’ve only played the first few stages of this, but I am already loving this game.  It is charming and difficult.  I hope to get the chance to play it co-op before too long.  It is just tons of fun.

Legend of Zelda: Skyward Sword – I should be done with this before too long.  I’ve worked my way more than halfway through this, but it is a long game and not an easy one to play for long periods of time.  It is physically demanding.

Upcoming

Monster Hunter 4 – It’s coming and it will take all of my time with it.  The demo really got my appetite whetted.  This is good stuff.

Indiana Jones and the Fate of Atlantis – I’ve got a new mouse for my computer and I’m eager to start clearing up my Steam backlog with it.  I might play Bastion instead, but I’ll get to one of them.

Popolocrois – I’m also planning to get back to this one.  I played through the first story last year, but while the game is very charming, it was just a bit too simple.  Still, I do want to see how the rest of the game goes.

Gunman Clive 2 – I just downloaded this and it shouldn’t take me long to get through it.  The first one was a delightful little sliver of a game, hopefully this one is just as good.

American Sniper Review

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Clint Eastwood has possibly his biggest hit as a director with American Sniper, though its quality is of much debate.  After seeing it, I find the debate around it baffling and full of what must be deliberate misunderstanding of the content of the film.  American Sniper is not Eastwood’s best, it is flawed but still provoking.  It shows that Eastwood is still great at what Eastwood does, which is still that kind of old west masculinity and its cost.

American Sniper is a character study, all about Chris Kyle and what made him who he was.  It is a film about a man who feels forced to terrible things to protect the people he loves.  He is not interested in examining the truth of that belief; to him it merely is.  His motivations are illustrated but not questioned.  Chris Kyle is not in the least bit introspective; he is not about to reevaluate his choices.  His at least somewhat broken moral code was drilled into him since he was a child from his father, who reduces people to sheep, wolves and sheep dogs and tells is son not to start fights, but to finish them.  Chris is so caught up in this that he feels he has to keep going back to Iraq to finish the fight.  No matter the toll it takes on him or the people he loves, he must continue to do what he does.  Even when present with out and out proof of problems, he can only ignore them.  His brother comes back from the war disgusted he can only stand in confusion.  Chris Kyle (just to be clear this is the movie character not the person, they are distinct) can only push away everything that does fit into his worldview.

American Sniper is told along two threads.  There is the war movie, with Chris in Iraq hunting down a fictional al-Qaida enforcer known as The Butcher while constantly running afoul of an enemy sniper known as Mustafa.  The heart of the movie, though, are the scenes at home, as Chris tries to reacclimatize himself to being home.  The war parts range from deeply affecting to somewhat hokey.  They can be highly effective, moments such as those when Chris is staring through his scope at questionable targets, like women and children, are impossible to look away from.  Near the end he ends up in a firefight during a sandstorm, which despite the complete lack of visibility was clearly shot and legible. It is really just a masterwork of effective direction.  On the opposite end of the spectrum is the comically overdone shot when he finally gets a bead on Mustafa. What before had attempted realism switches to a slow motion shot of the bullet as it streaks from Chris’ gun.  It looks ridiculous and simply destroys the film’s illusion of reality.

Back home, Chris deals with his wife and family.   While he will not admit to any post-traumatic stress, its effects on him are easily apparent.  Like with the war scenes, the great shots are interspersed with the terrible ones.  Chris driving his wife to the doctor shot as a chase scene is a highlight, or Chris’ encounter with a man he saved as he stares uncomfortably anywhere but at the other soldier. His wife is desperate to understand him, but he is so caught up in his role as protector that he isn’t really a part of his family.  Then there are the shots of him holding the obviously fake baby that is supposed to be his child. The times when the movie is bad are so bad I don’t understand how they are in the same film as the great shots.

Despite the inherit propaganda of the title “American Sniper” I find the explosive discussion of this film as pro war propaganda to be slightly ludicrous.  I don’t see how someone leaves the theater thinking this film was pro-war, let alone that it exists just to push that agenda.  American Sniper is not interested in the morality of the war in Iraq, or America’s justification for being there or its effects on the Iraqis; it is merely about Chris Kyle.  All else is ignored.  But it does not show work to be anything other than horrific, leaving the participants dead or broken, either physically or mentally. The war that American Sniper shows is harrowing, regardless of whether that war is just or not.  The only part of the movie that comes close to propaganda is the very end.  That part is so blatantly manipulative that it makes the movie worse for its existence.  That is much like the rest of the movie.  A mix of good and bad, where the sum total of the good vastly outweighs the bad, but the bad is so bad you can’t ignore it.

****1/2