Instead of coming up with something real to post, since I am too busy still playing Breath of the Wild, and I want to stick to my thrice weekly posting schedule, I decided to rank the Zelda series from best to worst. It was a surprisingly hard list to toss together in 30 minutes, because there are so many games that might be called the best and so few that are easy to call the worst. I decided to go ahead and put Breath of the Wild on the list, even though that game is still hasn’t had time to settle. I don’t see it moving far when it does, though. It isn’t dropping much and there isn’t a lot of space for it to go up.
- A Link to the Past – This is one of my favorite all-time games; it is just about perfect in every way.
- Breath of the Wild – Yep, I’ve got it in the second slot. It is an amazing experience that captures a sense of pure adventure like few other games have.
- Wind Waker – The HD version fixed almost all of this game’s flaws and helped the best version of Hyrule be even more fun to remember.
- Ocarina of Time – The first 3D outing still holds up 20 years later and might have the best balance of dungeons and overworld in the series.
- Link Between Worlds – A return to A Link to the Past that still manages to advance the series in many ways.
- Skyward Sword – The whole world is a dungeon and Skyloft is the best Zelda town. There is a lot to love for people who don’t dismiss it for its motion controls.
- Legend of Zelda – The original is still unique and still excellent.
- Twilight Princess – It does the big Ocarina style epic as big as it can and delights even as it almost collapses under the bulk.
- Majora’s Mask – An interesting experiment, but it can be a bit of chore to play. Still worth it for the nightmare like take on familiar elements
- Oracle of Ages – I think this was the better of the two Oracle games, with less world switching and more just playing. I might have them backwards.
- Link’s Awakening – A much loved entry in the series that has always felt held back by its hardware.
- Spirit Tracks – I like this game a lot more than its predecessor, though it being literally on rails stops it from going higher.
- Oracle of Seasons – I hope I got the Oracle games straight. One of them was slightly better than the other, but both are solid games.
- Four Swords Adventure – Nintendo’s best attempt at multiplayer Zelda, but the barrier of entry to the ideal experience is too high.
- Minish Cap – Small in many ways, this GBA outing is fine, but forgettable. As in I forgot to put it on the list at first.
- Triforce Heroes – I wanted to put this higher, but I just couldn’t. Multiplayer Zelda is a great idea that I don’t think Nintendo has quite cracked.
- Phantom Hourglass – There is honestly a lot to like in this game, but repeating that central dungeon is enough of a misstep to land it this low on a top heavy list.
- Four Swords – It is only barely a game and an impossible one to play as intended.
- Zelda 2: Link’s Adventure – The easiest choice, I kind of hate this game.