I wasn’t planning to go this list, but reading some other Top 10 lists I decided I read enough good comics in 2016 to make a Top 10 list. It is very DC heavy, though filtered through Vertigo, Digital Firsts and their Hanna Barbera lines. I am sure there are Image books and the like that deserve to be on here, but I tend to read those in collections and don’t stay completely up to date on them. For instance, I read the first collection of Descender this year and absolutely loved it. The end result is that the books on my list are all books I read monthly.

10 Patsy Walker Hellcat – This decidedly low key book has Patsy Walker set up a temp agency for people with superpowers and brings back a lot of her old romance comics’ characters. It is just about a perfect fun book. There are fights, but they are small parts of a book that is more about interpersonal conflict and cat puns. It is just a good time.

9 DC Comics Bombshells – DC’s digital first titles have been very good for a long time, with some excellent Batman and Superman titles in the past. DC Comics Bombshells, their second digital first title based on a line of figures, is somehow one of DC’s best Elseworlds titles in forever. It stars all of DC’s famous heroines redone in the style of WWII pin-ups, placed in a world where all (or at the very least most) of the superheroes are women. The designs are mostly good and Marguerite Bennet’s writing of the title makes it truly great. Many characters get a chance to shine, from big names like Batwoman and Wonder Woman, to a ton of tertiary Batman characters turned into Batwoman’s replacement Batgirls. Bennett and a host complementary rotating artists have made this book one of the best pure superhero books available for almost two years now.

8 The Vision – This one is small compared to the grander scale that Tom King’s other tragedies, like Sheriff of Babylon and Omega Men, operate on. It is much more personal but no less tragic. The Avenger Vision tries to establish the perfect family, only to find out that life is hard. The result is inevitable and painful.

7 Batman – Tom King makes the list again with his Batman. His take on Batman, with art by Mikel Janin and David Finch, is something of a gritty take on the old TV show. Batman does all kinds of superheroics and solves his problems with improbable leaps of logic. It is over the top but with plenty of depth behind it. I hope he has a good long run on the title.

6 Superman – I am a sucker for a good Superman comic and that is exactly what Peter Tomasi, Pat Gleason and Doug Mahnke are delivering here. Recasting Superman as a father attempting to impart the same lessons that he learned from Pa Kent is an inspired move. The rambunctious but well-meaning Jonathan Kent is a great new Superboy and having a proper Lois and Clark relationship back is just icing on the cake.

5 Sheriff of Babylon – Tom King yet again. While his other works are set in superhero universes, this one’s setting is very real. Not having the robot or space opera sugar makes this one more of a bitter pill than his other work. It is no less engaging, though. A former police officer working to train an Iraqi police force in the aftermath of the Iraq War is drawn into investigating the death of one of his trainees. Everyone has conflicted loyalties and the entire world is grey areas. It is amazing.

4 Sugar & Spike – This was released as part of the anthology title Legends of Tomorrow, which got that title to tie-in with the TV show even though the comics inside didn’t in any way. While three of the full length books inside were fine superhero tales (Firestorm, Metal Men and Metamorpho) the gem of the bunch was the “gritty reboot” of Sugar & Spike by Keith Giffen and Bilquis Evely. It starred the duo of Sugar & Spike, formerly trouble causing toddlers, as PI’s that solve embarrassing problems for superheroes. It was six issues of this mismatched pair going to Superman shaped islands or making sure that Wonder Woman’s marriage to an alien monster was properly annulled. It had a lot of fun with some of the goofier parts of DC’s history and introduced a pair of characters that were just a lot of fun. Evely’s art was also great.

3 Legend of Wonder Woman – There are many versions of Wonder Woman’s origin story, but never has it felt more alive and vital than in The Legend of Wonder Woman by Renae De Liz. It is bright and colorful, telling Diana’s origin as epic and mythic while downplaying some of the more awkward sexual aspects of it. I would honestly book this book in the same category as Batman Year One or Man of Steel (or Secret Origin, really insert your favorite Superman origin story here).

2 Omega Men – Tom King’s last title to make the list, Omega Men is a dark look at our adventurism in the Middle East by way of space opera. Green Lantern Kyle Rayner gets sucked further in to the abyss of the revolution in the Vega System, finding it harder and harder to differentiate the good guys from the bad guys. It explores the narrow line between terrorists and freedom fighters. It is amazing.

1 The Flintstones – That this book even exists is kind of crazy. An update on The Flintstones that turns into a pitch black social satire is not what people expected, I think. The Flintstones continues the strong work that Mark Russell was doing on the sadly shortened Prez series. The book is a bleak, but not entirely hopeless, with characters facing dilemmas that they can’t possibly solve and usually coming away with something to hold on to. It leaves the reading thinking that we as a species are fucked but maybe that’s not such a bad thing.




(tie) 10: Star Fox 0 – I called Star Fox 0 a damn fine game, but not a great one and I stand by that. It is a game that flashes the greatness of this series one truly excellent entry, but the rest of it is full of Nintendo experimentation. The game on the whole is a messy; not all of the new things work and it does more to show what doesn’t work than what does, but it doesn’t stop the whole package from being a lot of fun.
(tie) 10: Mario & Luigi Paper Jam – I might be giving this a little boost over some game competition (notably Bravely Second End Layer) thanks to it being the only dose of Mario and company I had this year, but that doesn’t stop it from being a solid game. The further I get away from it, the less the somewhat tedious endgame dominates my memory of the game, like it did when I wrote it up earlier this year.
9: Dragon Quest VII – This is among my least favorite of the numbered Dragon Quest games, but like the rest of the series it overflows with charm and humor. Clearly, I do like the game, but for every fun bit with Maribel or Ruff there is a baffling decision like hiding the job system for the first half of the game. DQVII is a great 40 hour game that takes about 70 hours to beat. Still, the good 40 hours more than outweighs the bloat that has creeped in.
8: Monster Hunter Generations – More has changed with this game from MH4U than it first initially appears, especially since graphics aren’t really one of the things that are different. Still, the new hunter styles give every weapon even more flexibility than it already had there is so much good content that you could place this game for a year and not run out of things to do.
7: Tokyo Mirage Sessions #FE – This isn’t even close to what I expected from a SMT/FE crossover, but the finished product was a pretty enjoyable JRPG. It is the Persona game people have been waiting for since Persona 4 came out, with just a dash of Fire Emblem thrown in. It is all pastels and nonsense, but shockingly enjoyable.
6: BoxBoxBoy – BoxBoy was simple perfection and the sequel is more of the same. It is the puzzle platformer distilled to its essence and is all the more enjoyable for it. It keeps the same simple concepts of the original, but with a few new wrinkles.
5: Shantae: ½ Genie Hero – Not the best game I’ve Kickstarted, which would be Shovel Knight, but it is in the same league. It has beautiful graphics and it fulfills the promise that was the original GBC Shantae. It uses the same set tools as that game, but fixes all of little problems that crept in thanks to the limited nature of the system it was on. This is a great platform game with solid physics and a great sense of empowerment. It is just so good.
4: Pokémon Moon – A strong year for the 3DS kept what is one of the strongest Pokémon games from landing even higher on my list. It keeps the foundations of the series in place, but shakes up many of the series’ traditions. It makes for a fresh feel to a familiar experience. And since the basics of Pokémon are so well constructed it works very well.
3: Phoenix Wright Ace Attorney Spirit of Justice – I can’t say that the series has really been wandering in the wilderness for most of the last decade; the last few games have all been solid, but Spirit of Justice is easily the strongest this series has been since Trials and Tribulations. It does everything this series does so well.
2: Kirby Planet Robobot – I don’t think Nintendo has a series quite as consistent as Kirby. Yeah, it alternates between normal platform games and oddball titles like Rainbow Curse, but those platform games are all excellent. Planet Robobot is a Kirby game; that is really all you need to know about it. There are lots of powers to absorb. Tons of levels that are easy to beat, but somewhat difficult to master. It is simply a very well made game.
1: Fire Emblem Fates – I am rolling all three versions of this game – Birthright, Conquest and Revelations – together as one title. It is essentially three paths through one game, though those paths share very little other than the same game world. I don’t think this is my favorite Fire Emblem, none of the three paths feels exactly right to me, but I can’t deny the sheer amount of enjoyment I got from this supersized package.

























